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<blockquote data-quote="Alkiera" data-source="post: 4212203" data-attributes="member: 41353"><p>Lizard,</p><p></p><p>(1&7)You can fight orcs at first level just fine... use the 4th lvl drudge minions(44xp each, quite a few in 500 xp), maybe 2-3 skirmishers, etc. PCs can fight enemies above their level with some success. It'll be tough, but doable. I wouldn't include the controller/leader types until they've got a few levels, though.</p><p></p><p>(1.b)Personally, I think the intention is that PCs fight goblins or kobolds at first level, though, and that the orcs would be a little more advanced. The 3.x MM even supports this, as being CR 1/2, a level one party should only face a few pairs of orcs a day before being 'spent'. Any group having a leader would be a 'squad' of 11-20 warriors, 2 3rd-level sergeants, and a 3rd-6th level leader. Toss 4 barbarian levels onto an orc, and it's gonna do bad things to a first level (3.x) party, especially if he's not alone or isn't the first encounter of the day.</p><p></p><p>(4)Drudges have no skills.. that's why they're drudges, and not philosophers. 8) I would guess minions in general won't have trained skills. If they get into a skill vs skill task (somehow) just use the adjusted stat mods at the bottom. Similar with 1 hp and fixed damage. They're not expected to live long, stats are simplified a bit from other orcs, even.</p><p></p><p>(5) The Drudge has hide armor, the raider leather. Why? Dunno, just the way it is. Maybe the raiders feel that hide armor is too restrictive of their throwing arms. Actually, almost all the orcs have leather armor. Only the drudge has hide, and the chieftan has chainmail. Every other orc is wearing leather armor.</p><p></p><p>(6) Hitpoints aren't physical damage. A bloodied orc doesn't need a hospital, he needs a nap, maybe a roll of gauze. You don't need a hospital until hp reach 0 or less.</p><p></p><p>(7) They already gave us rules for adjusting levels of monsters. +/- 1 atk/defense per level you want to go, within 5 levels. Heck, I think you could probably throw 4ish drudges and the lvl 4 berzerker at a level 1 party as is, with no adjustments. Level matter both more and less than in 3.x... it affects more of the PC's stats, but level X players no longer find a level X+4 enemy to be completely insurmountable.</p><p></p><p>Just some food for thought.</p></blockquote><p></p>
[QUOTE="Alkiera, post: 4212203, member: 41353"] Lizard, (1&7)You can fight orcs at first level just fine... use the 4th lvl drudge minions(44xp each, quite a few in 500 xp), maybe 2-3 skirmishers, etc. PCs can fight enemies above their level with some success. It'll be tough, but doable. I wouldn't include the controller/leader types until they've got a few levels, though. (1.b)Personally, I think the intention is that PCs fight goblins or kobolds at first level, though, and that the orcs would be a little more advanced. The 3.x MM even supports this, as being CR 1/2, a level one party should only face a few pairs of orcs a day before being 'spent'. Any group having a leader would be a 'squad' of 11-20 warriors, 2 3rd-level sergeants, and a 3rd-6th level leader. Toss 4 barbarian levels onto an orc, and it's gonna do bad things to a first level (3.x) party, especially if he's not alone or isn't the first encounter of the day. (4)Drudges have no skills.. that's why they're drudges, and not philosophers. 8) I would guess minions in general won't have trained skills. If they get into a skill vs skill task (somehow) just use the adjusted stat mods at the bottom. Similar with 1 hp and fixed damage. They're not expected to live long, stats are simplified a bit from other orcs, even. (5) The Drudge has hide armor, the raider leather. Why? Dunno, just the way it is. Maybe the raiders feel that hide armor is too restrictive of their throwing arms. Actually, almost all the orcs have leather armor. Only the drudge has hide, and the chieftan has chainmail. Every other orc is wearing leather armor. (6) Hitpoints aren't physical damage. A bloodied orc doesn't need a hospital, he needs a nap, maybe a roll of gauze. You don't need a hospital until hp reach 0 or less. (7) They already gave us rules for adjusting levels of monsters. +/- 1 atk/defense per level you want to go, within 5 levels. Heck, I think you could probably throw 4ish drudges and the lvl 4 berzerker at a level 1 party as is, with no adjustments. Level matter both more and less than in 3.x... it affects more of the PC's stats, but level X players no longer find a level X+4 enemy to be completely insurmountable. Just some food for thought. [/QUOTE]
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