Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Orcs vs. Commoner Humans
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Moonstone Spider" data-source="post: 2839050" data-attributes="member: 40079"><p>I was putting together a low-power game scenario the other day in which a key event would be two dozen orcs (Bog standard ones) attacking and slaughtering (Unless the PC's helped) a villiage of around 50 human commoners.</p><p></p><p>Just one problem, when I ran the numbers I realized the Orcs were going to die horribly from the commoners alone. How are the Orcs as written a threat to commoner humans? Observe:</p><p></p><p>Commoners have a decent number of skill points and both listen and Spot are class skills for a commoner. Meanwhile Orcs with their low intelligence have a miserable selection of skill points and don't have move silently or hide. So the couple of humans wandering around with lanterns and shouting "All's Well!" are probably going to see the Orcs coming and alert the town, it's quite possible that the Orcs will actually walk into an ambush.</p><p></p><p>A commoner can only use one weapon from the simple list with any proficiency. I figure a first level commoner can't afford a crossbow and most weapons will be improvised farming or hunting tools, daggers, sickles, and slings with some quarterstaves, spears, and clubs thrown in. With only 5HP for the Orc, most of those weapons have the potential to be instant death to an orc in one hit if the human rolls decently, and all of them will kill by the second hit. The Orc has only significantly better chances of getting a hit in since he has studded armor and a BAB 1 point higher, so one Orc IS a match for a level 1 commoner (And is almost certain to kill in one hit) but it's no sure thing, and at two to one the Orcs get slaughtered. And the bonus feat the humans all have means they have far more options, although I assume most commoners are probably going to have things like a skill focus on a craft or service skill a few will surely have been draftees in some fight or another and picked up some combat feats.</p><p></p><p>And this is Orc raiders vs. Farmers with pitchforks and knives, not Orcs vs. human warriors with gear to match an orc. How did these guys ever manage to become a threat?</p></blockquote><p></p>
[QUOTE="Moonstone Spider, post: 2839050, member: 40079"] I was putting together a low-power game scenario the other day in which a key event would be two dozen orcs (Bog standard ones) attacking and slaughtering (Unless the PC's helped) a villiage of around 50 human commoners. Just one problem, when I ran the numbers I realized the Orcs were going to die horribly from the commoners alone. How are the Orcs as written a threat to commoner humans? Observe: Commoners have a decent number of skill points and both listen and Spot are class skills for a commoner. Meanwhile Orcs with their low intelligence have a miserable selection of skill points and don't have move silently or hide. So the couple of humans wandering around with lanterns and shouting "All's Well!" are probably going to see the Orcs coming and alert the town, it's quite possible that the Orcs will actually walk into an ambush. A commoner can only use one weapon from the simple list with any proficiency. I figure a first level commoner can't afford a crossbow and most weapons will be improvised farming or hunting tools, daggers, sickles, and slings with some quarterstaves, spears, and clubs thrown in. With only 5HP for the Orc, most of those weapons have the potential to be instant death to an orc in one hit if the human rolls decently, and all of them will kill by the second hit. The Orc has only significantly better chances of getting a hit in since he has studded armor and a BAB 1 point higher, so one Orc IS a match for a level 1 commoner (And is almost certain to kill in one hit) but it's no sure thing, and at two to one the Orcs get slaughtered. And the bonus feat the humans all have means they have far more options, although I assume most commoners are probably going to have things like a skill focus on a craft or service skill a few will surely have been draftees in some fight or another and picked up some combat feats. And this is Orc raiders vs. Farmers with pitchforks and knives, not Orcs vs. human warriors with gear to match an orc. How did these guys ever manage to become a threat? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Orcs vs. Commoner Humans
Top