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General Tabletop Discussion
*Pathfinder & Starfinder
Orcs w/o Light Sensitivity: Worth a +1 LA?
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<blockquote data-quote="nittanytbone" data-source="post: 4047616" data-attributes="member: 35709"><p>Not really.</p><p></p><p>ORCS:</p><p> * +4 Strength, -2 Intelligence, -2 Wisdom, -2 Charisma.</p><p> * An orc’s base land speed is 30 feet.</p><p> * Darkvision out to 60 feet.</p><p> * Light Sensitivity: Orcs are dazzled in bright sunlight or within the radius of a daylight spell.</p><p> * Automatic Languages: Common, Orc. Bonus Languages: Dwarven, Giant, Gnoll, Goblin, Undercommon.</p><p> * Favored Class: Barbarian.</p><p></p><p>The STR bonus is great. The only significant penalty from the mental ability scores is that to WIS, as it imposes a -1 to WIS checks. I don't think that's a huge deal. Barbarian types will either (A) take steps to shore up their will save such as via multiclassing or feat selection or (B) they will not, and it will be weak. A -1 penalty isn't a big deal to a Barbarian who's dipped into a strong WILL class for 2-3 levels (knight comes to mind as a base class), picked up Iron Will + Steadfast Determination (or whatever the PHB2 feat that allows two rerolls is called), and has purchased a cloak of resistance +1 or some potions of Protection from Evil (breaks mind control and gives save bonuses).</p><p></p><p>Darkvision is great.</p><p></p><p>The land speed is standard.</p><p></p><p>Light sensitivity has been discussed. Sometimes its a penalty, sometimes not. It becomes much less of a factor in the mid or high levels when a well statted out buffed fighter hits on nearly anything but a 1 anyways. The barb will just adjust their power attack by one if outside.</p><p></p><p>Bonus Language - standard for a demihuman.</p><p></p><p>The race also grants access to some flavorful PrCs/feats such as the Orc paragon. They're not great but they are out there.</p><p></p><p>I'd say this is <strong>more </strong>than on par with any of the monstrous LA+0 races such as goblins or kobolds. Bear in mind, monstrous races are intended to be a bit less powerful than their PC equivalents! If it really irks you, grant a +4 racial bonus to Intimidate, Survival, or perhaps some STR based check (just one of them, not all of the above!).</p><p></p><p>If your player wants a LA+0 option, let them use the half-orc mechanics while calling themselves a full orc.</p></blockquote><p></p>
[QUOTE="nittanytbone, post: 4047616, member: 35709"] Not really. ORCS: * +4 Strength, -2 Intelligence, -2 Wisdom, -2 Charisma. * An orc’s base land speed is 30 feet. * Darkvision out to 60 feet. * Light Sensitivity: Orcs are dazzled in bright sunlight or within the radius of a daylight spell. * Automatic Languages: Common, Orc. Bonus Languages: Dwarven, Giant, Gnoll, Goblin, Undercommon. * Favored Class: Barbarian. The STR bonus is great. The only significant penalty from the mental ability scores is that to WIS, as it imposes a -1 to WIS checks. I don't think that's a huge deal. Barbarian types will either (A) take steps to shore up their will save such as via multiclassing or feat selection or (B) they will not, and it will be weak. A -1 penalty isn't a big deal to a Barbarian who's dipped into a strong WILL class for 2-3 levels (knight comes to mind as a base class), picked up Iron Will + Steadfast Determination (or whatever the PHB2 feat that allows two rerolls is called), and has purchased a cloak of resistance +1 or some potions of Protection from Evil (breaks mind control and gives save bonuses). Darkvision is great. The land speed is standard. Light sensitivity has been discussed. Sometimes its a penalty, sometimes not. It becomes much less of a factor in the mid or high levels when a well statted out buffed fighter hits on nearly anything but a 1 anyways. The barb will just adjust their power attack by one if outside. Bonus Language - standard for a demihuman. The race also grants access to some flavorful PrCs/feats such as the Orc paragon. They're not great but they are out there. I'd say this is [B]more [/B]than on par with any of the monstrous LA+0 races such as goblins or kobolds. Bear in mind, monstrous races are intended to be a bit less powerful than their PC equivalents! If it really irks you, grant a +4 racial bonus to Intimidate, Survival, or perhaps some STR based check (just one of them, not all of the above!). If your player wants a LA+0 option, let them use the half-orc mechanics while calling themselves a full orc. [/QUOTE]
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Orcs w/o Light Sensitivity: Worth a +1 LA?
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