Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
[Orcus/4e] House rules - including a skill challenge replacement
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sanglorian" data-source="post: 9285889" data-attributes="member: 83822"><p><h3>Multiple attacks and scaling critical hits</h3><h3>Background</h3><p>I would like to do without mooks, elites and bosses if possible, relying on the game mechanics to make higher and lower level monster encounters satisfying instead.</p><p></p><p>Two design elements from PF2e - the ability to make an attack with any action and the way higher attack bonuses lead to more critical hits - may make this possible by effectively letting higher-level creatures make more attacks and do more damage on those attacks. </p><p></p><p>Early tests suggest these rules work pretty well, although they probably need some changes to conditions to really shine. I'm interested to see what people make of them, since I know minions, elites and solos are often identified as some of the things people like most about 4E.</p><p></p><h3>Secondary Attack action</h3><p>All creatures gain access to the Secondary Attack action, described below. </p><p></p><h4>Secondary Attack (swift action) </h4><p></p><h3>Critical hits </h3><p>Instead of a critical hit occurring on a natural 20, a critical hit occurs any time an attack roll exceeds the target number by 10 or more.</p></blockquote><p></p>
[QUOTE="Sanglorian, post: 9285889, member: 83822"] [HEADING=2]Multiple attacks and scaling critical hits[/HEADING] [HEADING=2]Background[/HEADING] I would like to do without mooks, elites and bosses if possible, relying on the game mechanics to make higher and lower level monster encounters satisfying instead. Two design elements from PF2e - the ability to make an attack with any action and the way higher attack bonuses lead to more critical hits - may make this possible by effectively letting higher-level creatures make more attacks and do more damage on those attacks. Early tests suggest these rules work pretty well, although they probably need some changes to conditions to really shine. I'm interested to see what people make of them, since I know minions, elites and solos are often identified as some of the things people like most about 4E. [HEADING=2]Secondary Attack action[/HEADING] All creatures gain access to the Secondary Attack action, described below. [HEADING=3]Secondary Attack (swift action) [/HEADING] [HEADING=2]Critical hits [/HEADING] Instead of a critical hit occurring on a natural 20, a critical hit occurs any time an attack roll exceeds the target number by 10 or more. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
[Orcus/4e] House rules - including a skill challenge replacement
Top