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<blockquote data-quote="charcoalninja" data-source="post: 7679658" data-attributes="member: 68710"><p>Resistance doesn't work that way. It's half damage received, it doesn't miraculously change you into taking no damage. You need evasion for that.</p><p></p><p>As for his other abilities, they won't matter if he doesn't get more than one turn. He has a piddly 400ish HP, PCs will be able to Alpha strike the hell out of that, a high level fighter alone will probably take out 1/3 to 1/2 of that HP in his first round. His AC is pathetic and his HP likewise. It's sad that the liches he can summon are vastly more of a threat than he is himself. A single Paladin smite 2d6+15+6d8 is an average of 49 damage, so with extra attack a Paladin alone takes him down by almost 1/4 of his HP (98) without even truely going Nova by burning a spell slot on an actual smite spell, heaven forbid if the pally crits or has Polearm master for ANOTHER attack. To hit: +6+5+1 = +12 hits him on an 8, Vengance pally has advantage on all attacks from enmity so effectively hits him on a 3.</p><p></p><p>His Passive Perception of 22, is nothing against a Rogue/Bard's +17 mods, they sneak up on this guy on a 5. With Enhanced ability they have advantage on the roll. Add expertise to deception and the rogue or bard can zombie dance their way up to him ala thriller and flatten him. </p><p></p><p>The only thing that makes him even remotely noteworthy as an opponent is that he can summon liches and other nasty undead. His army of minions are far more threatening than the big guy himself, hell a single lich is far more deadly than this chump. It recharges up to 8th level spell slots with its legendary action... he just tail slaps you...</p></blockquote><p></p>
[QUOTE="charcoalninja, post: 7679658, member: 68710"] Resistance doesn't work that way. It's half damage received, it doesn't miraculously change you into taking no damage. You need evasion for that. As for his other abilities, they won't matter if he doesn't get more than one turn. He has a piddly 400ish HP, PCs will be able to Alpha strike the hell out of that, a high level fighter alone will probably take out 1/3 to 1/2 of that HP in his first round. His AC is pathetic and his HP likewise. It's sad that the liches he can summon are vastly more of a threat than he is himself. A single Paladin smite 2d6+15+6d8 is an average of 49 damage, so with extra attack a Paladin alone takes him down by almost 1/4 of his HP (98) without even truely going Nova by burning a spell slot on an actual smite spell, heaven forbid if the pally crits or has Polearm master for ANOTHER attack. To hit: +6+5+1 = +12 hits him on an 8, Vengance pally has advantage on all attacks from enmity so effectively hits him on a 3. His Passive Perception of 22, is nothing against a Rogue/Bard's +17 mods, they sneak up on this guy on a 5. With Enhanced ability they have advantage on the roll. Add expertise to deception and the rogue or bard can zombie dance their way up to him ala thriller and flatten him. The only thing that makes him even remotely noteworthy as an opponent is that he can summon liches and other nasty undead. His army of minions are far more threatening than the big guy himself, hell a single lich is far more deadly than this chump. It recharges up to 8th level spell slots with its legendary action... he just tail slaps you... [/QUOTE]
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