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<blockquote data-quote="steeldragons" data-source="post: 7679663" data-attributes="member: 92511"><p>Yeah. I double checked and edited that out. Still, you're not taking him out with a few fireballs or ice storms.</p><p></p><p></p><p></p><p>Well, that tail slap (that he's +17 to hit with) is dealing 39 HP (or significantly more if you roll your damage instead of just using static averages)...up to 3 times before his next turn. </p><p></p><p>Or, uses his legendary actions to throw up his "creeping death" zone in a 10' radius around him and throw in a chill touch (his three LgA) to any fool trying to melee him for 32 necrotic damage. ..or use that to throw up anywhere in his 100' range (get as many folks as possible in the 20' diameter) and then hit them all for double necrotic damage with effects from his wand.</p><p></p><p>AND he gets 2 Wand attacks (that he's +19 to hit with) on his turn. That's 34 damage from wand strikes (and I'd say he can melee attack and use one of the wand's magic powers as his second, or use two wand magic powers). And if he has his creeping death in place, that's 24 weapon damage and 26 necrotic.</p><p></p><p>He's no slouch in the damage department. I am confident, played intelligently and creatively (as he should be), he should present quite the challenge (with or without liches at his beckoning)</p></blockquote><p></p>
[QUOTE="steeldragons, post: 7679663, member: 92511"] Yeah. I double checked and edited that out. Still, you're not taking him out with a few fireballs or ice storms. Well, that tail slap (that he's +17 to hit with) is dealing 39 HP (or significantly more if you roll your damage instead of just using static averages)...up to 3 times before his next turn. Or, uses his legendary actions to throw up his "creeping death" zone in a 10' radius around him and throw in a chill touch (his three LgA) to any fool trying to melee him for 32 necrotic damage. ..or use that to throw up anywhere in his 100' range (get as many folks as possible in the 20' diameter) and then hit them all for double necrotic damage with effects from his wand. AND he gets 2 Wand attacks (that he's +19 to hit with) on his turn. That's 34 damage from wand strikes (and I'd say he can melee attack and use one of the wand's magic powers as his second, or use two wand magic powers). And if he has his creeping death in place, that's 24 weapon damage and 26 necrotic. He's no slouch in the damage department. I am confident, played intelligently and creatively (as he should be), he should present quite the challenge (with or without liches at his beckoning) [/QUOTE]
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