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Orcus vs. Demogorgon
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<blockquote data-quote="neogod22" data-source="post: 7446181" data-attributes="member: 6857879"><p>That's not useful in combat. But, as far as in past editions, gods could cast any spell they desired without needing components or spell slots. As a DM, I would say, feel free to grant any monster abilities that they normally don't come with if they are important to your story. </p><p>As for Archdevils, they can grant wishes which means they can cast the wish spell when making deals. </p><p>I understand what 5e is doing, which is basically running the monsters like 4e. They give them a simplified stat block so the DM don't get overwhelmed by the amount of spells and abilities they have if they listed them all. Which is why I would encourage any DM who wants to run a Demonlord as an end boss to look up all the abilities they had in previous editions and decide what would be best to add to the combat if anything, to make it a tough fight.</p></blockquote><p></p>
[QUOTE="neogod22, post: 7446181, member: 6857879"] That's not useful in combat. But, as far as in past editions, gods could cast any spell they desired without needing components or spell slots. As a DM, I would say, feel free to grant any monster abilities that they normally don't come with if they are important to your story. As for Archdevils, they can grant wishes which means they can cast the wish spell when making deals. I understand what 5e is doing, which is basically running the monsters like 4e. They give them a simplified stat block so the DM don't get overwhelmed by the amount of spells and abilities they have if they listed them all. Which is why I would encourage any DM who wants to run a Demonlord as an end boss to look up all the abilities they had in previous editions and decide what would be best to add to the combat if anything, to make it a tough fight. [/QUOTE]
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Orcus vs. Demogorgon
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