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Orcus vs. Demogorgon
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<blockquote data-quote="toucanbuzz" data-source="post: 7447523" data-attributes="member: 19270"><p>I hated how, in <em>Out of the Abyss</em> (which we played all the way through), demon lords were nerfed down to big bags of hit points. In prior editions, they had a horde of spells and resistances to draw upon, cementing their authority as the bad-asses they should be. In the adventure, there's a literary scene where Yeenoghu takes down a Goristro with nary a scratch. On paper, that doesn't work.</p><p></p><p>In our campaign, for the Out of the Abyss finale, I went for the epic option with modifications to make the demon lords reflective of their bad ass status:[sblock]I had the players each take command of a demon lord (I took Demogorgon), and we duked it out on the streets of Menzoberranzan. I buffed them to max hp, because they're demon lords, not average joes, and added some spell abilities they had in older editions. I also made them immune to weapons below +2, and resistant unless +3. Each demon lords' weapon (and Demogorgon's tentacles) acted as +3 weapons. The players obliged with doing their best to win. Notably, spell use was mostly irrelevant as the demon lords' saves are just too good, and I gave tips on each demon lords' sheets about what they knew about their opponents (e.g. don't waste time with illusions).[/sblock]</p><p></p><p>So in the above spoiler, coincidentally on topic, Demogorgon and Orcus squared off. On the other side of town, mortal enemies Yeenoghu and Baphomet met head to head, and Graz'zt was the odd man out, playing spoiler to Orcus and Demogorgon. Since every demon lord hates Orcus, Graz'zt took pot shots, letting Demogorgon take a few hits too. Once he's in range, Demogorgon is just plain nasty, with or without modifications. Yeenoghu obliterated Bahpomet (speaking of nasty, that flail...), and Orcus fell to Demogorgon. Graz'zt then went all-out offense (his blade can dish it out), but Demogorgon was wearing him down. Yeenoghu, in a blood lust, charged across the field, finished off Graz'zt, then....drum roll, finished off Demogorgon. Having just become chief demon lord, all that stood in his way was a band of heroes... (and yeah, it was brutal but they pulled it off. <em>Note to self</em>: demon lords are extremely vulnerable to magic missile. Without true magic resistance, they're pretty powerless to someone zapping them down with a Wand. <em>Note to self</em>: Wands of Magic Missile are extremely powerful.)</p></blockquote><p></p>
[QUOTE="toucanbuzz, post: 7447523, member: 19270"] I hated how, in [I]Out of the Abyss[/I] (which we played all the way through), demon lords were nerfed down to big bags of hit points. In prior editions, they had a horde of spells and resistances to draw upon, cementing their authority as the bad-asses they should be. In the adventure, there's a literary scene where Yeenoghu takes down a Goristro with nary a scratch. On paper, that doesn't work. In our campaign, for the Out of the Abyss finale, I went for the epic option with modifications to make the demon lords reflective of their bad ass status:[sblock]I had the players each take command of a demon lord (I took Demogorgon), and we duked it out on the streets of Menzoberranzan. I buffed them to max hp, because they're demon lords, not average joes, and added some spell abilities they had in older editions. I also made them immune to weapons below +2, and resistant unless +3. Each demon lords' weapon (and Demogorgon's tentacles) acted as +3 weapons. The players obliged with doing their best to win. Notably, spell use was mostly irrelevant as the demon lords' saves are just too good, and I gave tips on each demon lords' sheets about what they knew about their opponents (e.g. don't waste time with illusions).[/sblock] So in the above spoiler, coincidentally on topic, Demogorgon and Orcus squared off. On the other side of town, mortal enemies Yeenoghu and Baphomet met head to head, and Graz'zt was the odd man out, playing spoiler to Orcus and Demogorgon. Since every demon lord hates Orcus, Graz'zt took pot shots, letting Demogorgon take a few hits too. Once he's in range, Demogorgon is just plain nasty, with or without modifications. Yeenoghu obliterated Bahpomet (speaking of nasty, that flail...), and Orcus fell to Demogorgon. Graz'zt then went all-out offense (his blade can dish it out), but Demogorgon was wearing him down. Yeenoghu, in a blood lust, charged across the field, finished off Graz'zt, then....drum roll, finished off Demogorgon. Having just become chief demon lord, all that stood in his way was a band of heroes... (and yeah, it was brutal but they pulled it off. [I]Note to self[/I]: demon lords are extremely vulnerable to magic missile. Without true magic resistance, they're pretty powerless to someone zapping them down with a Wand. [I]Note to self[/I]: Wands of Magic Missile are extremely powerful.) [/QUOTE]
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