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*Pathfinder & Starfinder
Order of the Bow-Vine initiate (get it? huh? huh?)
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<blockquote data-quote="Jeph" data-source="post: 392568" data-attributes="member: 6738"><p>The Bovine Initiate Order is a school of archery and farming techniques, and was founded by Bessy, an Awakened ftr4/rgr4 cow. Bow-vine archers are some of the most respected and feared throughout the land.</p><p></p><p>Prerequisites:</p><p>Profession (Milker): 8 ranks</p><p>Knowledge (Bovines): 4 ranks</p><p>Ride (Cow familiar mount): 2 ranks</p><p>Feats: Point Blank Shot, Precise Shot, Weapon Focus (any bow)</p><p></p><p>HD: d8</p><p></p><p>LV BAB FRT REF WIL SPECIAL</p><p>01 +01 +2 . +1 . +0 Milk Blast +1d4</p><p>02 +02 +3 . +2 . +0 Milk Drinking</p><p>03 +03 +3 . +2 . +1 Milk Healthyness</p><p>04 +04 +4 . +2 . +1 Milk Blast +2d4</p><p>05 +05 +4 . +3 . +1 Milk Blast Knockback</p><p>06 +06 +5 . +3 . +2 Greater Milk Drinking</p><p>07 +07 +5 . +4 . +2 Milk Blast +3d4</p><p>08 +08 +6 . +4 . +2 Milk Blast Disarm</p><p>09 +09 +6 . +4 . +3 Milk Healthyness</p><p>10 +10 +7 . +5 . +3 Milk Blast +4d4, Supreme Milk Drinking</p><p></p><p>Proficiencies: The Bowvine Initiate gains no new proficiencies.</p><p>Skills: The Bowvine Initiate's class skills are Profession, Knowledge (Farming, Bovines, Archery), Jump, Climb, Swim, Ride, Handle Animal, Animal Empathy, Craft, and Wilderness Lore. The Bowvine Initiate recieves 4 plus their Int modifier skill points per level.</p><p></p><p>Milk Blast: whenever the Bowvine Initiate hits with a ranged attack, the attack deals +1d4 damage if the target was in the first range increment. At 4th level this increases to +2d4 damage, +3d4 at 7th, and +4d4 at 10th. Subtract 1d4 from the bonus damage dice for each range increment out past the first that the target is. So, a 10th level Bowvine Initiate firing at an enemy 3 range increments away would deal +2d4 damage.</p><p></p><p>Milk Drinking: By drinking a bottle of milk, the Bowvine Initiate gains the following bonuses: +1 Str, +2 dex, +1 Con, +1 Listen and Spot. At 6th level these bonuses improve to +2 and +4. At 10th level, they become +4 and +6. The bonuses last for a number of rounds equal to 3 + 1 per 2 cups of milk consumed + your (newly improved) Constitution modifier.</p><p></p><p>Milk Blast Knockback: By forgoing any number of Milk Blast damage dice, the Bowvine Initiate may make his ranged attacks also a bull rush. Treat the bull rush as if it were intiated by a Medium sized creature with a Strength of 10, +3 per die of Milk Blast damage forgone. A Milk Blast Knockback is a full-round action.</p><p></p><p>Milk Blast Disarm: By forgoing any number of Milk Blast damage dice, the Bowvine Initiate may make the spray of milk knock an opponent's weapon out of their hand. Instead of making a normal disarm roll, treat the Disarm attack as being made at a bonus equal to the character's Dex modifier plus 4 for each die of Milk Blast damage foregone. A Milk Blast Disarm is a full-round action.</p><p></p><p>Milk Healthyness: The Bowvine Initiate permanently gains one of the following enhancements:</p><p>-- +1 bonus to Dexterity</p><p>-- +1 bonus to Strength</p><p>-- +1 bonus to Constitution</p><p>-- +1 bonus to Listen and Spot checks</p><p>-- +2 bonus to Listen checks, or</p><p>-- +2 bonus to Spot checks.</p><p></p><p></p><p><span style="color: blue"><strong><span style="font-size: 22px">COWS RULE!!!!!</span></strong></span></p></blockquote><p></p>
[QUOTE="Jeph, post: 392568, member: 6738"] The Bovine Initiate Order is a school of archery and farming techniques, and was founded by Bessy, an Awakened ftr4/rgr4 cow. Bow-vine archers are some of the most respected and feared throughout the land. Prerequisites: Profession (Milker): 8 ranks Knowledge (Bovines): 4 ranks Ride (Cow familiar mount): 2 ranks Feats: Point Blank Shot, Precise Shot, Weapon Focus (any bow) HD: d8 LV BAB FRT REF WIL SPECIAL 01 +01 +2 . +1 . +0 Milk Blast +1d4 02 +02 +3 . +2 . +0 Milk Drinking 03 +03 +3 . +2 . +1 Milk Healthyness 04 +04 +4 . +2 . +1 Milk Blast +2d4 05 +05 +4 . +3 . +1 Milk Blast Knockback 06 +06 +5 . +3 . +2 Greater Milk Drinking 07 +07 +5 . +4 . +2 Milk Blast +3d4 08 +08 +6 . +4 . +2 Milk Blast Disarm 09 +09 +6 . +4 . +3 Milk Healthyness 10 +10 +7 . +5 . +3 Milk Blast +4d4, Supreme Milk Drinking Proficiencies: The Bowvine Initiate gains no new proficiencies. Skills: The Bowvine Initiate's class skills are Profession, Knowledge (Farming, Bovines, Archery), Jump, Climb, Swim, Ride, Handle Animal, Animal Empathy, Craft, and Wilderness Lore. The Bowvine Initiate recieves 4 plus their Int modifier skill points per level. Milk Blast: whenever the Bowvine Initiate hits with a ranged attack, the attack deals +1d4 damage if the target was in the first range increment. At 4th level this increases to +2d4 damage, +3d4 at 7th, and +4d4 at 10th. Subtract 1d4 from the bonus damage dice for each range increment out past the first that the target is. So, a 10th level Bowvine Initiate firing at an enemy 3 range increments away would deal +2d4 damage. Milk Drinking: By drinking a bottle of milk, the Bowvine Initiate gains the following bonuses: +1 Str, +2 dex, +1 Con, +1 Listen and Spot. At 6th level these bonuses improve to +2 and +4. At 10th level, they become +4 and +6. The bonuses last for a number of rounds equal to 3 + 1 per 2 cups of milk consumed + your (newly improved) Constitution modifier. Milk Blast Knockback: By forgoing any number of Milk Blast damage dice, the Bowvine Initiate may make his ranged attacks also a bull rush. Treat the bull rush as if it were intiated by a Medium sized creature with a Strength of 10, +3 per die of Milk Blast damage forgone. A Milk Blast Knockback is a full-round action. Milk Blast Disarm: By forgoing any number of Milk Blast damage dice, the Bowvine Initiate may make the spray of milk knock an opponent's weapon out of their hand. Instead of making a normal disarm roll, treat the Disarm attack as being made at a bonus equal to the character's Dex modifier plus 4 for each die of Milk Blast damage foregone. A Milk Blast Disarm is a full-round action. Milk Healthyness: The Bowvine Initiate permanently gains one of the following enhancements: -- +1 bonus to Dexterity -- +1 bonus to Strength -- +1 bonus to Constitution -- +1 bonus to Listen and Spot checks -- +2 bonus to Listen checks, or -- +2 bonus to Spot checks. [color=blue][b][size=6]COWS RULE!!!!![/size][/b][/color] [/QUOTE]
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Order of the Bow-Vine initiate (get it? huh? huh?)
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