Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Order Vs Twilight Cleric. Neo Warlord Abuse?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mirrorrorrim" data-source="post: 9249023" data-attributes="member: 7040132"><p>I am currently playing a Level 10 Twilight Cleric. It is indeed strong. But I've learned that there isn't a lot of variety in how the fights go. When in the fight, my spell list is effective, but limited in scope. The buffing is the priority, and that feels passive, so you don't feel like you are taking the fight to the enemy. Also, the Twilight Cleric really wants to go first in a fight, so others can get the temporary hit points before they get hit. If I go last as the Cleric, my allies are often getting hit before my Twilight Sanctuary goes up.</p><ol> <li data-xf-list-type="ol">1st round Action: Channel Divinity: Twilight Sanctuary. It's an action so you don't also get to attack on the first round, unless you want to concentrate on a Spiritual Weapon or something (which I don't usually do, as I prefer Bless). If you don't have the Channel Divinity ability, you'll be functioning like a normal cleric for the fight. But with 2+ uses per day, recharging 1 on each short rest, you'll always have it for 2 fights, usually 3. I will say I've never had to consider using Channel Divinity for any other effect. Twilight Sanctuary is too good to pass up.</li> <li data-xf-list-type="ol">2nd round Action: This depends on the difficulty, type of enemy, and expected duration of the fight. If you are fighting a solo monster, Bless helps your allies really well with bonuses to attacks and saves. If you have 3rd level spells and you are fighting a horde, Spiritual Guardians is amazing. Both are concentration effects, which matters. At 9th level, I was able to use Circle of Power when fighting a scary Legendary monster, and it was an amazing feeling. I've never played a paladin at a high enough level to use the spell, and Twilight Clerics cheat it out at 9th level.</li> <li data-xf-list-type="ol">3rd round Action: Was the enemy able to get in some early hits or debuffs on you or your allies? Heal them now, otherwise use your preferred attack, whether a weapon, cantrip, or a bigger spell like Guiding Bolt if needed. I keep my higher level spell slots open for bigger heals or Spiritual Guardian uses, and use mostly cantrips or weapon attacks, as I trust my allies to burn our enemies down.</li> </ol><p>The fight is often halfway over at this point, but at this point you are plinking away while trying to keep your concentration going.</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9249023, member: 7040132"] I am currently playing a Level 10 Twilight Cleric. It is indeed strong. But I've learned that there isn't a lot of variety in how the fights go. When in the fight, my spell list is effective, but limited in scope. The buffing is the priority, and that feels passive, so you don't feel like you are taking the fight to the enemy. Also, the Twilight Cleric really wants to go first in a fight, so others can get the temporary hit points before they get hit. If I go last as the Cleric, my allies are often getting hit before my Twilight Sanctuary goes up. [LIST=1] [*]1st round Action: Channel Divinity: Twilight Sanctuary. It's an action so you don't also get to attack on the first round, unless you want to concentrate on a Spiritual Weapon or something (which I don't usually do, as I prefer Bless). If you don't have the Channel Divinity ability, you'll be functioning like a normal cleric for the fight. But with 2+ uses per day, recharging 1 on each short rest, you'll always have it for 2 fights, usually 3. I will say I've never had to consider using Channel Divinity for any other effect. Twilight Sanctuary is too good to pass up. [*]2nd round Action: This depends on the difficulty, type of enemy, and expected duration of the fight. If you are fighting a solo monster, Bless helps your allies really well with bonuses to attacks and saves. If you have 3rd level spells and you are fighting a horde, Spiritual Guardians is amazing. Both are concentration effects, which matters. At 9th level, I was able to use Circle of Power when fighting a scary Legendary monster, and it was an amazing feeling. I've never played a paladin at a high enough level to use the spell, and Twilight Clerics cheat it out at 9th level. [*]3rd round Action: Was the enemy able to get in some early hits or debuffs on you or your allies? Heal them now, otherwise use your preferred attack, whether a weapon, cantrip, or a bigger spell like Guiding Bolt if needed. I keep my higher level spell slots open for bigger heals or Spiritual Guardian uses, and use mostly cantrips or weapon attacks, as I trust my allies to burn our enemies down. [/LIST] The fight is often halfway over at this point, but at this point you are plinking away while trying to keep your concentration going. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Order Vs Twilight Cleric. Neo Warlord Abuse?
Top