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<blockquote data-quote="Lurks-no-More" data-source="post: 4679881" data-attributes="member: 8226"><p>I agree with Knasser, above, that 4e deities are done well. The "three commandments" thing in the PHB was a simple but brilliant idea, for example - it tells you a lot about the various deities, and what their priests and followers might be doing in a very compact form. (They could have put more emphasis on how rare it is for anyone to focus completely on one deity in the PHB, but it's good WotC has mentioned it elsewhere.)</p><p></p><p>Also, I think that a world with verifiable and occasionally interventionist deities should not have religions and pantheons quite similar to the real world. The gods and goddesses of real polytheistic pantheons tend to have surprisingly broad portfolios, often involving things with no direct connection between them, because of synchretism, cultural shifts and such. Thus for example the Roman war god Mars was also a god of agriculture and fertility (his original portfolio, before the Romans conflated him with the Greek war god Ares).</p><p></p><p>It's tempting to think that this sort of a thing would be realistic in D&D, as well... but would it? Bane, for example, is a war god comparable to Ares or Mars, but with a fairly focused position and role in the pantheon. Why would he care one jot about agriculture, beyond issues of logistics and strategical resources? Leave that sort of a thing to Melora, Eradis and Pelor who might be interested.</p></blockquote><p></p>
[QUOTE="Lurks-no-More, post: 4679881, member: 8226"] I agree with Knasser, above, that 4e deities are done well. The "three commandments" thing in the PHB was a simple but brilliant idea, for example - it tells you a lot about the various deities, and what their priests and followers might be doing in a very compact form. (They could have put more emphasis on how rare it is for anyone to focus completely on one deity in the PHB, but it's good WotC has mentioned it elsewhere.) Also, I think that a world with verifiable and occasionally interventionist deities should not have religions and pantheons quite similar to the real world. The gods and goddesses of real polytheistic pantheons tend to have surprisingly broad portfolios, often involving things with no direct connection between them, because of synchretism, cultural shifts and such. Thus for example the Roman war god Mars was also a god of agriculture and fertility (his original portfolio, before the Romans conflated him with the Greek war god Ares). It's tempting to think that this sort of a thing would be realistic in D&D, as well... but would it? Bane, for example, is a war god comparable to Ares or Mars, but with a fairly focused position and role in the pantheon. Why would he care one jot about agriculture, beyond issues of logistics and strategical resources? Leave that sort of a thing to Melora, Eradis and Pelor who might be interested. [/QUOTE]
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