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General Tabletop Discussion
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Organizing and using Dungeon Tiles
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<blockquote data-quote="blargney the second" data-source="post: 3865925" data-attributes="member: 14678"><p>I typically start with a 2'x3' pad of 1" graph paper, and put a single biggish tile down somewhere on the pad as the starting room. Then I reach deeper into the bag to pick up a handful of little tiles (they separate by size like broken potato chips). I place those around on top of the main room as window dressing, doors, or traps that remain hidden from the players. I usually place the detail tiles wherever it seems like it would be the most fun.</p><p></p><p>Then as they explore a given route, lather, rinse & repeat. If I feel the need for a particular passageway, I just draw it on the graph paper with a marker.</p><p></p><p>@GlassJaw: Yep, it's great for when you're short on prep time for whatever reason. I also grab a bunch of minis & their cards semi-haphazardly and toss them in a box to draw from as the area gets explored.</p></blockquote><p></p>
[QUOTE="blargney the second, post: 3865925, member: 14678"] I typically start with a 2'x3' pad of 1" graph paper, and put a single biggish tile down somewhere on the pad as the starting room. Then I reach deeper into the bag to pick up a handful of little tiles (they separate by size like broken potato chips). I place those around on top of the main room as window dressing, doors, or traps that remain hidden from the players. I usually place the detail tiles wherever it seems like it would be the most fun. Then as they explore a given route, lather, rinse & repeat. If I feel the need for a particular passageway, I just draw it on the graph paper with a marker. @GlassJaw: Yep, it's great for when you're short on prep time for whatever reason. I also grab a bunch of minis & their cards semi-haphazardly and toss them in a box to draw from as the area gets explored. [/QUOTE]
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