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D&D Older Editions, OSR, & D&D Variants
Original 4E Monsters
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<blockquote data-quote="Wiman" data-source="post: 4109465" data-attributes="member: 61261"><p>Playtest Feedback - Just Finished (Called this the "pregame" show with some early arrivals)</p><p></p><p>Voracious Maw deal a lot o death in packs of more then 3, if they get in the back rows behind the defenders....that +6 damage to bloodied and -5 to saves on death really sucks when they hamstring the cleric...and the players don't like Paladins.</p><p></p><p>DM Perspective - That show em....man I shouldn't have had a 4 on 4 here.</p><p>Player Perspective - You said what to my death save, -5 *&&#(@*&$ off.</p><p></p><p>On most fights the players will have someone to make sure the fear ability dosn't trigger due to an outright kill, but my playtest pretty much ended when the cleric won initiative and went to the front lines. The monster is balanced as only the cleric was killed, the -5 to death saves may be a little much for my tastes but is understandable given the fluff. Perhaps a change to -3 but other then that I think a good adition. Could have given the cleric a second chance.....but didn't....3 on 1 is not good odds when the cleric all of a sudden decides he wants the "fighter" position in the party.</p></blockquote><p></p>
[QUOTE="Wiman, post: 4109465, member: 61261"] Playtest Feedback - Just Finished (Called this the "pregame" show with some early arrivals) Voracious Maw deal a lot o death in packs of more then 3, if they get in the back rows behind the defenders....that +6 damage to bloodied and -5 to saves on death really sucks when they hamstring the cleric...and the players don't like Paladins. DM Perspective - That show em....man I shouldn't have had a 4 on 4 here. Player Perspective - You said what to my death save, -5 *&&#(@*&$ off. On most fights the players will have someone to make sure the fear ability dosn't trigger due to an outright kill, but my playtest pretty much ended when the cleric won initiative and went to the front lines. The monster is balanced as only the cleric was killed, the -5 to death saves may be a little much for my tastes but is understandable given the fluff. Perhaps a change to -3 but other then that I think a good adition. Could have given the cleric a second chance.....but didn't....3 on 1 is not good odds when the cleric all of a sudden decides he wants the "fighter" position in the party. [/QUOTE]
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