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<blockquote data-quote="FitzTheRuke" data-source="post: 4131960" data-attributes="member: 59816"><p>I'd like to join Keterys in regularly posting monsters!</p><p></p><p>If you don't mind, I'd appreciate feedback, especially from Keterys and anyone else with a stronger understanding of the tricks.</p><p></p><p>Here's an Egolephant, a telepathic elephant race I invented 15 years ago.</p><p></p><p>I'd use the THASKOR figure from War Drums (Picture below, thanks VB)</p><p></p><p>Egolephant Level 6 Elite Brute</p><p>Large Natural Beast XP 500</p><p>Initiative +5 Senses Perception +7 </p><p>HP 180; Bloodied 90 Speed 8</p><p>AC 17 Fort 20 Ref 13 Will 18 </p><p>Action Point 1 Saving Throws +2</p><p>m Tusk Maul (Standard, At-Will)</p><p>+11 vs AC; 2D8+5 damage AND push the target 1 square</p><p>M Trunk Slap (Standard, At-Will) Reach 2</p><p>+11 vs AC; 1D10+5 damage AND slide the target 2 squares</p><p>Trample (Standard, Recharge 4, 5, 6 use when charging) </p><p>+11 vs Ref, 1D8+5 damage. May attack all smaller creatures in line of movement and may end the charge with a Tusk Maul Attack </p><p>C Mind Blast (Standard, Recharge 3, 4) Close Burst 2</p><p>+9 vs Will, 1D6+3 psychic damage AND target is Dazed until the end of the Egolephant’s next turn</p><p>Telepathic</p><p>May communicate silently with allies in immediate area. Line of sight is not neccessary.</p><p>Alignment Unaligned Languages Common</p><p>Skills Endurance +13, History +10</p><p>Str 20 (+8) Con 20 (+8) Dex 7 (+1) Int 11 (+3) Wis 14 (+5) Cha 16 (+6)</p><p></p><p></p><p>Thanks</p><p>Fitz</p><p></p><p>Edited to reflect suggestions</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 4131960, member: 59816"] I'd like to join Keterys in regularly posting monsters! If you don't mind, I'd appreciate feedback, especially from Keterys and anyone else with a stronger understanding of the tricks. Here's an Egolephant, a telepathic elephant race I invented 15 years ago. I'd use the THASKOR figure from War Drums (Picture below, thanks VB) Egolephant Level 6 Elite Brute Large Natural Beast XP 500 Initiative +5 Senses Perception +7 HP 180; Bloodied 90 Speed 8 AC 17 Fort 20 Ref 13 Will 18 Action Point 1 Saving Throws +2 m Tusk Maul (Standard, At-Will) +11 vs AC; 2D8+5 damage AND push the target 1 square M Trunk Slap (Standard, At-Will) Reach 2 +11 vs AC; 1D10+5 damage AND slide the target 2 squares Trample (Standard, Recharge 4, 5, 6 use when charging) +11 vs Ref, 1D8+5 damage. May attack all smaller creatures in line of movement and may end the charge with a Tusk Maul Attack C Mind Blast (Standard, Recharge 3, 4) Close Burst 2 +9 vs Will, 1D6+3 psychic damage AND target is Dazed until the end of the Egolephant’s next turn Telepathic May communicate silently with allies in immediate area. Line of sight is not neccessary. Alignment Unaligned Languages Common Skills Endurance +13, History +10 Str 20 (+8) Con 20 (+8) Dex 7 (+1) Int 11 (+3) Wis 14 (+5) Cha 16 (+6) Thanks Fitz Edited to reflect suggestions [/QUOTE]
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