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"original" campaign worlds?
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<blockquote data-quote="Gez" data-source="post: 786979" data-attributes="member: 1328"><p>I have dragons, dungeons and elves. I don't think my homebrew taste like the Middle Earth or like the Realms, however.</p><p></p><p>It's harsher. Less manicheist -- there are some people or organizations that are utter bastards, but most are a mixed bag, and very few are real do-gooders. Another difference is that mythic creatures like dragons and sphinxs are more active. In the Realms or in the Middle Earth, a dragon just sits on his treasure and waits for adventurers to kill him (although the Wyrms of the North column try to change this aspect a bit). IMC, you may discover that the mayor of a little village is a dragonne, that a thane is an ogre-mage, that the leader of the Elder Council is a dragon, while the local archidruid is a gynosphinx. You don't necessarily see such creatures everyday, but they are there, and they are frequently active rather than isolated.</p></blockquote><p></p>
[QUOTE="Gez, post: 786979, member: 1328"] I have dragons, dungeons and elves. I don't think my homebrew taste like the Middle Earth or like the Realms, however. It's harsher. Less manicheist -- there are some people or organizations that are utter bastards, but most are a mixed bag, and very few are real do-gooders. Another difference is that mythic creatures like dragons and sphinxs are more active. In the Realms or in the Middle Earth, a dragon just sits on his treasure and waits for adventurers to kill him (although the Wyrms of the North column try to change this aspect a bit). IMC, you may discover that the mayor of a little village is a dragonne, that a thane is an ogre-mage, that the leader of the Elder Council is a dragon, while the local archidruid is a gynosphinx. You don't necessarily see such creatures everyday, but they are there, and they are frequently active rather than isolated. [/QUOTE]
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