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<blockquote data-quote="Diabolique" data-source="post: 1685437" data-attributes="member: 22347"><p>As the title of the thread implies (even if vaguely), I thought it'd be interesting to share our opinions on which d20 books we think are the most original ones (not necessarily the best, but the most unique). Original can be both in setting/flavor or game mechanics.</p><p></p><p>I guess the thread could also benefit from a one or two lines description of why you chose that particular product. I have a select few myself.</p><p></p><p><em>Blue Planet-</em> A strange and mysterious sci-fi setting. Even though it has its share of sci-fi cliches, it still manages to come up with interesting twists.</p><p></p><p><em>The Witchfire Trilogy-</em> Three adventure modules that introduce you to the Iron Kingdoms setting. A good dose of moral ambiguity in the form of one of the main antagonists and unique twists in the steampunk setting make it stand apart.</p><p></p><p><em>Book of Eldricht Might 3-</em> Bizarre and surreal locations to explore with at least a couple of new and interesting ways to handle arcane magic. </p><p></p><p>Out of the ones I still didn't have direct contact with, I'm really curious about <em>Dragonmech</em>. It reminds me a lot of Final Fantasy 8 and appears to have the potential to be a quite unique d20 setting.</p><p></p><p>So, does anyone else have a favorite of their own?</p></blockquote><p></p>
[QUOTE="Diabolique, post: 1685437, member: 22347"] As the title of the thread implies (even if vaguely), I thought it'd be interesting to share our opinions on which d20 books we think are the most original ones (not necessarily the best, but the most unique). Original can be both in setting/flavor or game mechanics. I guess the thread could also benefit from a one or two lines description of why you chose that particular product. I have a select few myself. [i]Blue Planet-[/i] A strange and mysterious sci-fi setting. Even though it has its share of sci-fi cliches, it still manages to come up with interesting twists. [i]The Witchfire Trilogy-[/i] Three adventure modules that introduce you to the Iron Kingdoms setting. A good dose of moral ambiguity in the form of one of the main antagonists and unique twists in the steampunk setting make it stand apart. [i]Book of Eldricht Might 3-[/i] Bizarre and surreal locations to explore with at least a couple of new and interesting ways to handle arcane magic. Out of the ones I still didn't have direct contact with, I'm really curious about [i]Dragonmech[/i]. It reminds me a lot of Final Fantasy 8 and appears to have the potential to be a quite unique d20 setting. So, does anyone else have a favorite of their own? [/QUOTE]
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