Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Orr Group's Roll20 Stats Q2 2019 Use New Method; Cthulhu Up, D&D/PF Down
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kenmarable" data-source="post: 7784994" data-attributes="member: 40359"><p>Also, I was curious and did a little digging into what they meant by "user selection data" as well as wondering whether percentage drops in Pathfinder were overall lowering in the number of games & players, or whether there was just larger growth in D&D 5e, for example. </p><p></p><p>It is not a different counting method, but an entirely different data <strong>collection</strong> method. (AKA They aren't parsing the data differently, they are looking at entirely different data.) Previously, it was just relatively small sample sizes based on if a user set "Games I enjoy playing" and the "Games I'm looking for" fields in their profile, as well as if Campaigns set the game they are playing field. All of which are not required, and are primarily used for Roll20's "Looking for Games" system.</p><p></p><p>(I know I never set those fields. Considering the relatively small sample sizes in previous reports, it looks like the vast majority didn't either.)</p><p></p><p>Their current method of looking at what all users are actually using (especially if they can account for inactive games) is FAR better than what they used before, but also, unfortunately, comparing this report to previous ones is maybe not apples & oranges, but at least apples & pears. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>So the previous data was heavily skewed towards the subset of players & DMs that are looking for games on Roll20, and largely excluded those who set up a Roll20 game with people they already knew. So some (or most? or none?? or all???) of the shift between previous reports and this one could also be explained by differences between those data collection methods looking at different populations.</p><p></p><p>Call of Cthulhu could have grown in popularity. Or maybe Call of Cthulhu players tends to already know each other and aren't looking for games with strangers as often in Roll20's Looking For Games system. Could be the opposite with Pathfinder - maybe they are more likely to be "Looking for Games" than other systems.</p><p></p><p>Also, it would be nice if they included the actual data sizes. Previously they had sample size counts (but those were just self-selected subset of users, so wasn't real useful), but now it's just "4 million+ accounts." So it's impossible to tell, for example, whether Pathfinder actually declined or possibly grew but just at a slower rate than others (or changed due to the difference in data collection methods mentioned above). So even if the percentage dropped, the actual number of players & games might be lower, higher, or the same. There's no way to tell.</p></blockquote><p></p>
[QUOTE="kenmarable, post: 7784994, member: 40359"] Also, I was curious and did a little digging into what they meant by "user selection data" as well as wondering whether percentage drops in Pathfinder were overall lowering in the number of games & players, or whether there was just larger growth in D&D 5e, for example. It is not a different counting method, but an entirely different data [b]collection[/b] method. (AKA They aren't parsing the data differently, they are looking at entirely different data.) Previously, it was just relatively small sample sizes based on if a user set "Games I enjoy playing" and the "Games I'm looking for" fields in their profile, as well as if Campaigns set the game they are playing field. All of which are not required, and are primarily used for Roll20's "Looking for Games" system. (I know I never set those fields. Considering the relatively small sample sizes in previous reports, it looks like the vast majority didn't either.) Their current method of looking at what all users are actually using (especially if they can account for inactive games) is FAR better than what they used before, but also, unfortunately, comparing this report to previous ones is maybe not apples & oranges, but at least apples & pears. ;) So the previous data was heavily skewed towards the subset of players & DMs that are looking for games on Roll20, and largely excluded those who set up a Roll20 game with people they already knew. So some (or most? or none?? or all???) of the shift between previous reports and this one could also be explained by differences between those data collection methods looking at different populations. Call of Cthulhu could have grown in popularity. Or maybe Call of Cthulhu players tends to already know each other and aren't looking for games with strangers as often in Roll20's Looking For Games system. Could be the opposite with Pathfinder - maybe they are more likely to be "Looking for Games" than other systems. Also, it would be nice if they included the actual data sizes. Previously they had sample size counts (but those were just self-selected subset of users, so wasn't real useful), but now it's just "4 million+ accounts." So it's impossible to tell, for example, whether Pathfinder actually declined or possibly grew but just at a slower rate than others (or changed due to the difference in data collection methods mentioned above). So even if the percentage dropped, the actual number of players & games might be lower, higher, or the same. There's no way to tell. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Orr Group's Roll20 Stats Q2 2019 Use New Method; Cthulhu Up, D&D/PF Down
Top