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Osirion, Land of Pharaohs
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<blockquote data-quote="Shemeska" data-source="post: 5715642" data-attributes="member: 11697"><p>I wrote pages 1-22, Jason Nelson did pages 22+, so you might need to ask him for his insights on the issue. My take on it is that it's an open question if those cults are devoted to actual gods by those names, or if for instance they're native Osirion names for aspects of other gods, or the names of non-deific outsiders, etc.</p><p></p><p>Osirion has worshipped Pharasma pretty much since the start of their culture*, and Nethys since the start of his godhood (since by legend he was from Osirion), while it's not been explored when those cults began, if they arose natively or if they were introduced by one or another foreign (or extraterrestrial, or extraplanar) culture.</p><p></p><p>*pre-Earthfall, who knows what they looked like. But Pharasma is one of the oldest deities in existence, and is one of the most worshipped gods there currently, so it's likely.</p><p></p><p>As for Apep being mentioned, it may or may not be the same Apep as in Earth mythology or just using a familiar concept and name for Golarion's "egypt-land". I'd adjust that within your own campaign. Perhaps for using the Mulhorandi from FR, maybe they and the garundi of Osirion came from the same seed culture on Earth, or perhaps Earth and Mulhorand came from Golarion's Osirion. Lots of ways to tailor this to mesh with the material in FR.</p><p></p><p></p><p></p><p>The gazetteer is a short intro book, while the Inner Sea World Guide is the most recent full campaign setting guide, and it incorporates material from the Osirion book and elsewhere while the original PFCS book did not since it was published before them. I'd say get the Inner Sea World Guide just for the expanded look at surrounding nations, inner sea politics, and the material on gods etc. Plus it's a spectacular book, on the same order of production quality as the 3e FRCS.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 5715642, member: 11697"] I wrote pages 1-22, Jason Nelson did pages 22+, so you might need to ask him for his insights on the issue. My take on it is that it's an open question if those cults are devoted to actual gods by those names, or if for instance they're native Osirion names for aspects of other gods, or the names of non-deific outsiders, etc. Osirion has worshipped Pharasma pretty much since the start of their culture*, and Nethys since the start of his godhood (since by legend he was from Osirion), while it's not been explored when those cults began, if they arose natively or if they were introduced by one or another foreign (or extraterrestrial, or extraplanar) culture. *pre-Earthfall, who knows what they looked like. But Pharasma is one of the oldest deities in existence, and is one of the most worshipped gods there currently, so it's likely. As for Apep being mentioned, it may or may not be the same Apep as in Earth mythology or just using a familiar concept and name for Golarion's "egypt-land". I'd adjust that within your own campaign. Perhaps for using the Mulhorandi from FR, maybe they and the garundi of Osirion came from the same seed culture on Earth, or perhaps Earth and Mulhorand came from Golarion's Osirion. Lots of ways to tailor this to mesh with the material in FR. The gazetteer is a short intro book, while the Inner Sea World Guide is the most recent full campaign setting guide, and it incorporates material from the Osirion book and elsewhere while the original PFCS book did not since it was published before them. I'd say get the Inner Sea World Guide just for the expanded look at surrounding nations, inner sea politics, and the material on gods etc. Plus it's a spectacular book, on the same order of production quality as the 3e FRCS. [/QUOTE]
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