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<blockquote data-quote="Retreater" data-source="post: 7632527" data-attributes="member: 42040"><p>I get the appeal of Dark Soul type video games, but it's far different to restart a video game level than to roll a new character, try to make it interesting and unique, fit into a party of other players, and to contribute to an adverture in a meaningful way, when that character is no better than a kobold on paper. </p><p>I understand the fun of games like Call of Cthulhu, but that's because the game is set up to uncover mysteries and fight as a last resort. OSR games seem to champion the Dungeon crawl and hack and slash style. But they don't seem to do it especially well.</p></blockquote><p></p>
[QUOTE="Retreater, post: 7632527, member: 42040"] I get the appeal of Dark Soul type video games, but it's far different to restart a video game level than to roll a new character, try to make it interesting and unique, fit into a party of other players, and to contribute to an adverture in a meaningful way, when that character is no better than a kobold on paper. I understand the fun of games like Call of Cthulhu, but that's because the game is set up to uncover mysteries and fight as a last resort. OSR games seem to champion the Dungeon crawl and hack and slash style. But they don't seem to do it especially well. [/QUOTE]
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