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<blockquote data-quote="Tony Vargas" data-source="post: 7633347" data-attributes="member: 996"><p>Yep, lots of ways for stats to go up (or down), or straight to 18, 18/00 or 24 back in the day. Many of the most significant were magic items, almost all, like items, were things the DM would 'drop,' rarely something a player could acquire as a matter of course.</p><p></p><p>3e, not 5e, codified stat increases as part of progression, both through giving stat increases with level, and by setting out expected wealth/level which, along with make/buy of magic items, gave predictable access to all those stat-boosting items (all of which added to stats rather than replacing them as in the olden days).</p><p>4e did away with stat-boosting items (though it still had wealth/level & make/buy), and just had stat bumps as you level.</p><p></p><p>5e still gives stat bumps, but optionally, they can be sacrificed for feats. Stat-boosting and stat-replacing items are back, but also back under the DM's control, with wealth/level & make/buy expectations quashed. Closer to the classic game than anything else WotC's done, IMHO.</p><p></p><p>IIRC, the classic Gauntlets of Ogre Power only strengthened your arms & grip, so you were 18/00 for most critical purposes, like attack & damage, or bending bars or the like, but DMs might very well rule they didn't help much with encumbrance.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7633347, member: 996"] Yep, lots of ways for stats to go up (or down), or straight to 18, 18/00 or 24 back in the day. Many of the most significant were magic items, almost all, like items, were things the DM would 'drop,' rarely something a player could acquire as a matter of course. 3e, not 5e, codified stat increases as part of progression, both through giving stat increases with level, and by setting out expected wealth/level which, along with make/buy of magic items, gave predictable access to all those stat-boosting items (all of which added to stats rather than replacing them as in the olden days). 4e did away with stat-boosting items (though it still had wealth/level & make/buy), and just had stat bumps as you level. 5e still gives stat bumps, but optionally, they can be sacrificed for feats. Stat-boosting and stat-replacing items are back, but also back under the DM's control, with wealth/level & make/buy expectations quashed. Closer to the classic game than anything else WotC's done, IMHO. IIRC, the classic Gauntlets of Ogre Power only strengthened your arms & grip, so you were 18/00 for most critical purposes, like attack & damage, or bending bars or the like, but DMs might very well rule they didn't help much with encumbrance. [/QUOTE]
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