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<blockquote data-quote="Monayuris" data-source="post: 7636042" data-attributes="member: 6859536"><p>Orcs in 5E are really 2HD creatures in OSR terms and they have great axes. That 1d12+2 great axe damage is absolutely brutal. </p><p></p><p>I usually change them to scimitar and shield. It ups their AC but brings their damage back to more manageable levels. In 5E, orcs clock in with avg. 22 hp. Which puts them out of one shot kill range of a typical fighter and puts them into a class above normal 1st level characters.</p><p></p><p>If you want monsters that 1st level PCs can smash on, go with goblins or just give orcs goblin stats and save orc stats for Uruk-Hai or equivalent. Moderate AC and hit points within one-shot kill range of a typical 1st level fighter. That's where you want to be.</p></blockquote><p></p>
[QUOTE="Monayuris, post: 7636042, member: 6859536"] Orcs in 5E are really 2HD creatures in OSR terms and they have great axes. That 1d12+2 great axe damage is absolutely brutal. I usually change them to scimitar and shield. It ups their AC but brings their damage back to more manageable levels. In 5E, orcs clock in with avg. 22 hp. Which puts them out of one shot kill range of a typical fighter and puts them into a class above normal 1st level characters. If you want monsters that 1st level PCs can smash on, go with goblins or just give orcs goblin stats and save orc stats for Uruk-Hai or equivalent. Moderate AC and hit points within one-shot kill range of a typical 1st level fighter. That's where you want to be. [/QUOTE]
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