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<blockquote data-quote="Celebrim" data-source="post: 7636110" data-attributes="member: 4937"><p>I don't know anything about these 5e 2HD orcs, but even back in 1e I would have strongly hesitated to put the PC's up against orcs before 2nd level because although the PC's could probably one shot the orcs, the orcs could also probably one shot the PCs. Particularly prior to playing in groups with max hit points at first level or other innovations to try to extend the 'sweet spot' down to 1st level, I considered anything that could potentially do 1d8 damage with a swing just too much for 1st level characters, and typically went with goblins or kobolds and saved hobgoblins and orcs until 2nd or 3rd level. I really preferred to set them up starting characters against nothing that could do more than about 1d3 in an attack, so that they'd really only go down to multiple hits. </p><p></p><p>And remember, the whole 'not really dead until -10' rule that was eventually widely accepted was originally one of those innovations to try to extend the sweet spot downward a bit.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7636110, member: 4937"] I don't know anything about these 5e 2HD orcs, but even back in 1e I would have strongly hesitated to put the PC's up against orcs before 2nd level because although the PC's could probably one shot the orcs, the orcs could also probably one shot the PCs. Particularly prior to playing in groups with max hit points at first level or other innovations to try to extend the 'sweet spot' down to 1st level, I considered anything that could potentially do 1d8 damage with a swing just too much for 1st level characters, and typically went with goblins or kobolds and saved hobgoblins and orcs until 2nd or 3rd level. I really preferred to set them up starting characters against nothing that could do more than about 1d3 in an attack, so that they'd really only go down to multiple hits. And remember, the whole 'not really dead until -10' rule that was eventually widely accepted was originally one of those innovations to try to extend the sweet spot downward a bit. [/QUOTE]
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