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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 9212345" data-attributes="member: 11760"><p>All three of these look amazing.</p><p></p><p>I'm most torn on Ave Nox, since I don't think a megadungeon really makes sense for me and my players, as we tend to play three hour episodic adventures, but man, this looks good. The use of plumbing in the video makes me want to see something like this set in the Great Underground Empire of Zork.</p><p></p><p>I've also long wanted to incorporate less-Christian-flavored religious influences into my fantasy games (I try, but it's hard to de-Catholicize my default way of handling religion) and Beyond the Pale looks great.</p><p></p><p>And not only have I long wanted to pick up Knock, this issue has content from the creators of Shadowdark and Pirate Borg (a dark fantasy island generator using a drop-die system, in the latter case), which really adds to the appeal for me.</p><p></p><p>This is going to be an expensive December.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 9212345, member: 11760"] All three of these look amazing. I'm most torn on Ave Nox, since I don't think a megadungeon really makes sense for me and my players, as we tend to play three hour episodic adventures, but man, this looks good. The use of plumbing in the video makes me want to see something like this set in the Great Underground Empire of Zork. I've also long wanted to incorporate less-Christian-flavored religious influences into my fantasy games (I try, but it's hard to de-Catholicize my default way of handling religion) and Beyond the Pale looks great. And not only have I long wanted to pick up Knock, this issue has content from the creators of Shadowdark and Pirate Borg (a dark fantasy island generator using a drop-die system, in the latter case), which really adds to the appeal for me. This is going to be an expensive December. [/QUOTE]
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