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<blockquote data-quote="thirdkingdom" data-source="post: 9426197" data-attributes="member: 78442"><p>I'm back after a week off, and I'm sure a number of readers are waking up bleary-eyed this morning after a long weekend at GenCon. Looks like Shadowdark (deservedly) cleaned up at the Ennies. I'd also like to call attention to:</p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.thirdkingdomgames.com/product-page/eat-the-reich" target="_blank"><strong><u>Eat the Reich</u></strong></a>.</li> <li data-xf-list-type="ul"><a href="https://www.thirdkingdomgames.com/product-page/hexcrawl-toolbox" target="_blank"><strong><u>Hexcrawl Toolbox</u></strong></a>.</li> <li data-xf-list-type="ul">Cloud Empress (sadly, we're out of all the CE titles).</li> <li data-xf-list-type="ul">Ultraviolet Grasslands 2e.</li> </ul><p>I'm not going to be able to cover all of the new releases/projects that dropped in the past two weeks, but I'll try to get as much as I can get.</p><p></p><ul> <li data-xf-list-type="ul">I've been waiting for <a href="https://www.kickstarter.com/projects/thepaintedwastelands/the-painted-wastelands" target="_blank"><strong><u>Painted Wastelands</u></strong></a> to drop on Kickstarter for awhile, and it's finally live. It's a dreamy acid-trip of a game, reminiscent of the Electrum Archive and <a href="https://www.thirdkingdomgames.com/product-page/ultraviolet-grasslands-2e" target="_blank"><strong><u>Ultraviolet Grasslands</u></strong></a>.</li> <li data-xf-list-type="ul">Speaking of UVG (and they also won an Ennie!), the long-awaited companion/sequel to it is currently funding on Backerkit. Called <a href="https://www.backerkit.com/c/projects/exalted-funeral/our-golden-age-an-ultra-violet-grasslands-rpg-sequel" target="_blank"><strong><u>Our Golden Age</u></strong></a>, it is a two-volume set designed to be used either as a companion to or independently of UVG.</li> <li data-xf-list-type="ul">First time publisher Lost Legacies Gaming is raising funds for the <a href="https://www.kickstarter.com/projects/immortalsrpg/immortals-white-box" target="_blank"><strong><u>Immortals White Box</u></strong></a>. There's only a day left in the campaign as of this publication, so this is one to jump on if it grabs your fancy. It's a pretty ambitious project, a love song to the original White Box game.</li> <li data-xf-list-type="ul"><a href="https://tombloom.itch.io/cain" target="_blank"><strong><u>Cain </u></strong></a>is a new release by Tom Bloom, the driving force behind Kill Six Billion Demons and the recently released in print <a href="https://www.thirdkingdomgames.com/product-page/lancer-core-rulebook" target="_blank"><strong><u>Lancer</u></strong></a>. Featuring the same art that makes Lancer such a beautiful book, Cain is a game of psychics hunting the sins of humanity made manifest.</li> <li data-xf-list-type="ul">I'd mentioned Ghosts of the <a href="https://sivads-sanctum.itch.io/ghosts-of-the-sierra-verde" target="_blank"><strong><u>Sierra Verde Grand Campaign</u></strong></a> a year or so ago; written by Sivad's Sanctum, and strongly influenced by Wolves Upon the Coast, SS has added another County to this, and ever-expanding hexcrawl (and, like WUtC, those backing earlier will get access to additional material at the original price).</li> <li data-xf-list-type="ul"><a href="https://lostseas.itch.io/gothicgrace" target="_blank"><strong><u>Gothic Grace</u></strong></a> is a dice-less, GM-less playtest by Lost Seas, in which the players take on the role of wizards and warlocks who must work for an incompetent government in order to survive.</li> <li data-xf-list-type="ul">I'm not familiar with the works of Symbolic City, but a new release of theirs -- <a href="https://symboliccity.itch.io/tarnation" target="_blank"><strong><u>Tarnation</u></strong></a> -- caught my eye. It's a solo rpg set in a weird west pocket dimension, and while it is currently just available in pdf the art and layout cries out for a physical copy.</li> <li data-xf-list-type="ul">One of my current favorite indie publishers is Cats Have No Lords (author of <a href="https://www.thirdkingdomgames.com/product-page/swamp-troll-witch-es" target="_blank"><strong><u>Swamp Troll Witches</u></strong></a>). They put out such a wide range of games and adventures that make me somewhat jealous. I saw recently that they've just released <a href="https://catshavenolord.itch.io/hwaet" target="_blank"><strong><u>Hwaet</u></strong></a>, a solo game inspired by Beowulf. Both Hwaet and Tarnation make excellent use of public domain art.</li> <li data-xf-list-type="ul">bread wizard has just released a tantalizing mashup adventure written for MCC <em>and</em> Cairn. Titled <a href="https://bread-wiz.itch.io/glowburn-and-radscars" target="_blank"><strong><u>Glowburn and Radscars</u></strong></a>, it is a playtest version available as a PWYW product, with the author hoping to fund art and editing down the road.</li> <li data-xf-list-type="ul">The <a href="https://www.drivethrurpg.com/en/product/490314/old-school-revival-solo-role-playing-gude?affiliate_id=253473" target="_blank"><strong><u>Old School Revival Solo Role-Playing Guide</u></strong></a> is a recently released product by Arcane Sword Press. It looks to be an interesting product.</li> <li data-xf-list-type="ul">In a similar theme, Hilander has released <a href="https://www.drivethrurpg.com/en/product/488949/the-old-school-referee?affiliate_id=253473" target="_blank"><strong><u>The Old School Referee</u></strong></a>, an introductory guide to the nuts and bolts of running OSR-style games.</li> <li data-xf-list-type="ul"><a href="https://www.drivethrurpg.com/en/product/489884/sosr16-lizard-isle?affiliate_id=253473" target="_blank"><strong><u>Lizard Isle</u></strong></a> is a low-level adventure written for 1e and other similar OSR games, in which the task the adventurers are hired for turns out to be a lot more complicated than what they had originally imagined.</li> <li data-xf-list-type="ul"><a href="https://www.drivethrurpg.com/en/product/470060/the-one-that-got-away?affiliate_id=253473" target="_blank"><strong><u>The One That Got Away</u></strong></a> is an adventure for DCC by Shinobi Games, designed as a 0-level tournament adventure, all about catching the largest eel in the Gravic Swamp.</li> <li data-xf-list-type="ul">Another product that makes great use of public domain art is <a href="https://www.drivethrurpg.com/en/product/486890/pluviam-rain-in-the-dying-lands?affiliate_id=253473" target="_blank"><strong><u>Pluvium</u></strong></a>, a supplement for Mork Borg that revolves around rain. In some ways it reminds me of Gavin Norman's excellent -- and sadly ended -- Wizardzine.</li> <li data-xf-list-type="ul"><a href="https://www.drivethrurpg.com/en/product/489789/decay-a-post-apocalyptic-role-playing-game?affiliate_id=253473" target="_blank"><strong><u>Decay</u></strong></a> is a cool-looking OSR game inspired by Cairn, White Box, and similar systems. It's a classless system set in a decaying and crumbling world.</li> <li data-xf-list-type="ul">After years of quiescence, <a href="https://www.drivethrurpg.com/en/product/489776/fight-on-15-spring-2024-pdf-version?affiliate_id=253473" target="_blank"><strong><u>Fight On!</u></strong></a> is back with Issue 15. One of the most important zines of the beginning days of the OSR movement.</li> <li data-xf-list-type="ul">Knight Owl Publishing just released the recently Kickstarted project <a href="https://www.drivethrurpg.com/en/product/485658/isle-of-joy?affiliate_id=253473" target="_blank"><strong><u>Isle of Joy</u></strong></a>, an adventure billed as David Lynch directing The Tempest. All of Knight Owl's products are pretty great (and they also just released <a href="https://www.drivethrurpg.com/en/product/488327/old-school-and-cool-vol-5?affiliate_id=253473" target="_blank"><strong><u>Volume 5 of Old School and Cool</u></strong></a>).</li> <li data-xf-list-type="ul">Another great publisher is the Melsonian Arts Council, and they've just released <a href="https://www.drivethrurpg.com/en/product/489257/the-ruinous-palace-of-the-metegorgos?affiliate_id=253473" target="_blank"><strong><u>Palace of the Metegorgos</u></strong></a>, by Evey Lockhart.</li> <li data-xf-list-type="ul"><a href="https://www.drivethrurpg.com/en/product/488711/the-giant-moth-that-awaits-us-all-a-level-1-adventure-for-dungeon-crawl-classics?affiliate_id=253473" target="_blank"><strong><u>The Giant Moth that Awaits us All</u></strong></a> grabbed my attention right away when I saw the cover art by Acid Lich, one of my favorite illustrators. It's written for DCC, and set in a weird far future.</li> <li data-xf-list-type="ul">It was pointed out to me that I've been remiss with promoting the works of Dyson Logos; I don't know how I managed this obvious oversight, so want to make sure to call out their <a href="https://www.drivethrurpg.com/en/product/488948/cartography-collection-june-2023?affiliate_id=253473" target="_blank"><strong><u>Cartography Collection from June 2023</u></strong></a> of Dyson's Dodecahedron.</li> <li data-xf-list-type="ul">I'm Kickstarting <a href="https://www.kickstarter.com/projects/thirdkingdom/populated-hexes-monthly-issue-37" target="_blank"><strong><u>Issue 37 of Populated Hexes Monthly</u></strong></a>. This, the first issue of the fourth year of this zine, contains material that didn't make it into Vol. 2 of the BX Advanced Bestiary, and includes four playable race-as-class options (three versions of bee-folk, plus the bird-folk garuda), the slime magus prestige class, and more!</li> <li data-xf-list-type="ul">Issue 36 of Populated Hexes Monthly is now live on the Sabre Games website in <a href="https://www.thirdkingdomgames.com/product-page/populated-hexes-monthly-issue-36" target="_blank"><strong><u>pdf</u></strong></a> and <a href="https://www.thirdkingdomgames.com/product-page/populated-hexes-monthly-issue-36-1" target="_blank"><strong><u>print</u></strong></a>. This issue finishes the the exploration of the dungeons underneath Dry Gulch and includes some new clerical ritual spells.</li> </ul></blockquote><p></p>
[QUOTE="thirdkingdom, post: 9426197, member: 78442"] I'm back after a week off, and I'm sure a number of readers are waking up bleary-eyed this morning after a long weekend at GenCon. Looks like Shadowdark (deservedly) cleaned up at the Ennies. I'd also like to call attention to: [LIST] [*][URL='https://www.thirdkingdomgames.com/product-page/eat-the-reich'][B][U]Eat the Reich[/U][/B][/URL]. [*][URL='https://www.thirdkingdomgames.com/product-page/hexcrawl-toolbox'][B][U]Hexcrawl Toolbox[/U][/B][/URL]. [*]Cloud Empress (sadly, we're out of all the CE titles). [*]Ultraviolet Grasslands 2e. [/LIST] I'm not going to be able to cover all of the new releases/projects that dropped in the past two weeks, but I'll try to get as much as I can get. [LIST] [*]I've been waiting for [URL='https://www.kickstarter.com/projects/thepaintedwastelands/the-painted-wastelands'][B][U]Painted Wastelands[/U][/B][/URL] to drop on Kickstarter for awhile, and it's finally live. It's a dreamy acid-trip of a game, reminiscent of the Electrum Archive and [URL='https://www.thirdkingdomgames.com/product-page/ultraviolet-grasslands-2e'][B][U]Ultraviolet Grasslands[/U][/B][/URL]. [*]Speaking of UVG (and they also won an Ennie!), the long-awaited companion/sequel to it is currently funding on Backerkit. Called [URL='https://www.backerkit.com/c/projects/exalted-funeral/our-golden-age-an-ultra-violet-grasslands-rpg-sequel'][B][U]Our Golden Age[/U][/B][/URL], it is a two-volume set designed to be used either as a companion to or independently of UVG. [*]First time publisher Lost Legacies Gaming is raising funds for the [URL='https://www.kickstarter.com/projects/immortalsrpg/immortals-white-box'][B][U]Immortals White Box[/U][/B][/URL]. There's only a day left in the campaign as of this publication, so this is one to jump on if it grabs your fancy. It's a pretty ambitious project, a love song to the original White Box game. [*][URL='https://tombloom.itch.io/cain'][B][U]Cain [/U][/B][/URL]is a new release by Tom Bloom, the driving force behind Kill Six Billion Demons and the recently released in print [URL='https://www.thirdkingdomgames.com/product-page/lancer-core-rulebook'][B][U]Lancer[/U][/B][/URL]. Featuring the same art that makes Lancer such a beautiful book, Cain is a game of psychics hunting the sins of humanity made manifest. [*]I'd mentioned Ghosts of the [URL='https://sivads-sanctum.itch.io/ghosts-of-the-sierra-verde'][B][U]Sierra Verde Grand Campaign[/U][/B][/URL] a year or so ago; written by Sivad's Sanctum, and strongly influenced by Wolves Upon the Coast, SS has added another County to this, and ever-expanding hexcrawl (and, like WUtC, those backing earlier will get access to additional material at the original price). [*][URL='https://lostseas.itch.io/gothicgrace'][B][U]Gothic Grace[/U][/B][/URL] is a dice-less, GM-less playtest by Lost Seas, in which the players take on the role of wizards and warlocks who must work for an incompetent government in order to survive. [*]I'm not familiar with the works of Symbolic City, but a new release of theirs -- [URL='https://symboliccity.itch.io/tarnation'][B][U]Tarnation[/U][/B][/URL] -- caught my eye. It's a solo rpg set in a weird west pocket dimension, and while it is currently just available in pdf the art and layout cries out for a physical copy. [*]One of my current favorite indie publishers is Cats Have No Lords (author of [URL='https://www.thirdkingdomgames.com/product-page/swamp-troll-witch-es'][B][U]Swamp Troll Witches[/U][/B][/URL]). They put out such a wide range of games and adventures that make me somewhat jealous. I saw recently that they've just released [URL='https://catshavenolord.itch.io/hwaet'][B][U]Hwaet[/U][/B][/URL], a solo game inspired by Beowulf. Both Hwaet and Tarnation make excellent use of public domain art. [*]bread wizard has just released a tantalizing mashup adventure written for MCC [I]and[/I] Cairn. Titled [URL='https://bread-wiz.itch.io/glowburn-and-radscars'][B][U]Glowburn and Radscars[/U][/B][/URL], it is a playtest version available as a PWYW product, with the author hoping to fund art and editing down the road. [*]The [URL='https://www.drivethrurpg.com/en/product/490314/old-school-revival-solo-role-playing-gude?affiliate_id=253473'][B][U]Old School Revival Solo Role-Playing Guide[/U][/B][/URL] is a recently released product by Arcane Sword Press. It looks to be an interesting product. [*]In a similar theme, Hilander has released [URL='https://www.drivethrurpg.com/en/product/488949/the-old-school-referee?affiliate_id=253473'][B][U]The Old School Referee[/U][/B][/URL], an introductory guide to the nuts and bolts of running OSR-style games. [*][URL='https://www.drivethrurpg.com/en/product/489884/sosr16-lizard-isle?affiliate_id=253473'][B][U]Lizard Isle[/U][/B][/URL] is a low-level adventure written for 1e and other similar OSR games, in which the task the adventurers are hired for turns out to be a lot more complicated than what they had originally imagined. [*][URL='https://www.drivethrurpg.com/en/product/470060/the-one-that-got-away?affiliate_id=253473'][B][U]The One That Got Away[/U][/B][/URL] is an adventure for DCC by Shinobi Games, designed as a 0-level tournament adventure, all about catching the largest eel in the Gravic Swamp. [*]Another product that makes great use of public domain art is [URL='https://www.drivethrurpg.com/en/product/486890/pluviam-rain-in-the-dying-lands?affiliate_id=253473'][B][U]Pluvium[/U][/B][/URL], a supplement for Mork Borg that revolves around rain. In some ways it reminds me of Gavin Norman's excellent -- and sadly ended -- Wizardzine. [*][URL='https://www.drivethrurpg.com/en/product/489789/decay-a-post-apocalyptic-role-playing-game?affiliate_id=253473'][B][U]Decay[/U][/B][/URL] is a cool-looking OSR game inspired by Cairn, White Box, and similar systems. It's a classless system set in a decaying and crumbling world. [*]After years of quiescence, [URL='https://www.drivethrurpg.com/en/product/489776/fight-on-15-spring-2024-pdf-version?affiliate_id=253473'][B][U]Fight On![/U][/B][/URL] is back with Issue 15. One of the most important zines of the beginning days of the OSR movement. [*]Knight Owl Publishing just released the recently Kickstarted project [URL='https://www.drivethrurpg.com/en/product/485658/isle-of-joy?affiliate_id=253473'][B][U]Isle of Joy[/U][/B][/URL], an adventure billed as David Lynch directing The Tempest. All of Knight Owl's products are pretty great (and they also just released [URL='https://www.drivethrurpg.com/en/product/488327/old-school-and-cool-vol-5?affiliate_id=253473'][B][U]Volume 5 of Old School and Cool[/U][/B][/URL]). [*]Another great publisher is the Melsonian Arts Council, and they've just released [URL='https://www.drivethrurpg.com/en/product/489257/the-ruinous-palace-of-the-metegorgos?affiliate_id=253473'][B][U]Palace of the Metegorgos[/U][/B][/URL], by Evey Lockhart. [*][URL='https://www.drivethrurpg.com/en/product/488711/the-giant-moth-that-awaits-us-all-a-level-1-adventure-for-dungeon-crawl-classics?affiliate_id=253473'][B][U]The Giant Moth that Awaits us All[/U][/B][/URL] grabbed my attention right away when I saw the cover art by Acid Lich, one of my favorite illustrators. It's written for DCC, and set in a weird far future. [*]It was pointed out to me that I've been remiss with promoting the works of Dyson Logos; I don't know how I managed this obvious oversight, so want to make sure to call out their [URL='https://www.drivethrurpg.com/en/product/488948/cartography-collection-june-2023?affiliate_id=253473'][B][U]Cartography Collection from June 2023[/U][/B][/URL] of Dyson's Dodecahedron. [*]I'm Kickstarting [URL='https://www.kickstarter.com/projects/thirdkingdom/populated-hexes-monthly-issue-37'][B][U]Issue 37 of Populated Hexes Monthly[/U][/B][/URL]. This, the first issue of the fourth year of this zine, contains material that didn't make it into Vol. 2 of the BX Advanced Bestiary, and includes four playable race-as-class options (three versions of bee-folk, plus the bird-folk garuda), the slime magus prestige class, and more! [*]Issue 36 of Populated Hexes Monthly is now live on the Sabre Games website in [URL='https://www.thirdkingdomgames.com/product-page/populated-hexes-monthly-issue-36'][B][U]pdf[/U][/B][/URL] and [URL='https://www.thirdkingdomgames.com/product-page/populated-hexes-monthly-issue-36-1'][B][U]print[/U][/B][/URL]. This issue finishes the the exploration of the dungeons underneath Dry Gulch and includes some new clerical ritual spells. [/LIST] [/QUOTE]
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