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OSR News Roundup
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<blockquote data-quote="thirdkingdom" data-source="post: 9755183" data-attributes="member: 78442"><p>Welcome to the third OSR News Roundup for September 2025. There were a ton of entries last week; one reader commented that it was like everyone got home from summer break and pressed publish at the same time. Let's see if this week continues at the same pace. A warning, though, that itch was acting up for me over the weekend with extremely slow lead times, so I didn't spend as much time on that platform as I usually do.</p><p></p><p>This roundup does not include products that contain AI assets. I refuse to promote anything that uses AI, and most of the time I can tell if a product does or not. However, in this release I had to pass over some nice looking releases on Drivethru because I couldn't tell if they had AI or not: no artist was listed, and the publishers did not check the box during setup that indicated if it was handmade or used AI assets. If you're a publisher that doesn't use AI assets I really encourage you to make use of the "Creation when setting up your file on Drivethru. It looks like this:</p><p></p><ul> <li data-xf-list-type="ul">Everyone can use a stable of NPCs to pull from, and Coyote has just published <a href="https://coyote-goblin.itch.io/jim-the-goblin" target="_blank"><strong><u>Jim the Goblin</u></strong></a> to itch. Jim's statted to be system agnostic and can be used to aid or bedevil your party. He's a bit like Nobby, from Discworld.</li> <li data-xf-list-type="ul">Ecstatic Entropy Games has released <a href="https://atanamar.itch.io/effigies-of-inveracity" target="_blank"><strong><u>Effigies of Inveracity</u></strong></a>, a collection of new classes for BX-style games. The classes smooth out the attack and saving throw matrices, making for a more even progression.</li> <li data-xf-list-type="ul">I've linked to merwin's releases back when they were using kofi as a hosting platform; they've made the jump over to itch, and have just released <a href="https://merwins.itch.io/screaming-mountain" target="_blank"><strong><u>Voice of the Screaming Mountain</u></strong></a>, an incursion for the excellent Trophy Dark game. It's a game about treasure hunters seeking pearls, and includes a bunch of files to help run/play the adventure, including audio files, which is a really nice touch.</li> <li data-xf-list-type="ul">I'd mentioned the Blood Sands awhile back, and <a href="https://www.drivethrurpg.com/en/product/536827/denizens-of-the-blood-sands?src=newest_recent&affiliate_id=253473" target="_blank"><strong><u>Denizens of the Blood Sands</u></strong></a> is now out. Statted for OSE, and with a John Carter of Mars/sword and planet feel to it, this is a bestiary for the eponymous Blood Sands setting.</li> <li data-xf-list-type="ul">Jeffrey Jones has released <a href="https://www.drivethrurpg.com/en/product/536826/gary-s-appendix-issue-8?src=newest_recent&affiliate_id=253473" target="_blank"><strong><u>Gary's Appendix Issue 8</u></strong></a> on Drivethru, a collection of essays, options, adventures, and more for Old School Essentials and other similar games. This issue features lycanthropes.</li> <li data-xf-list-type="ul"><a href="https://www.drivethrurpg.com/en/product/536695/hyper-neon-racers?src=newest_recent&affiliate_id=253473" target="_blank"><strong><u>Hyper Neon Racers</u></strong></a> is a dystopic future car racing game, using Into the Odd as the system of choice with a little bit of Mythic Bastionland thrown in for good measure.</li> <li data-xf-list-type="ul">If there's a button to push or lever to pull in an adventure you can almost guarantee that the players will fiddle with it, and the new release <a href="https://www.drivethrurpg.com/en/product/530631/billions-and-billions-of-buttons-the-ultimate-control-panel-generator?src=newest_recent&affiliate_id=253473" target="_blank"><strong><u>Billions of Buttons</u></strong></a> helps scratch that itch. It's an excel spreadsheet (and requires excel to use) that randomizes buttons with outcomes, providing an astounding number of combinations.</li> <li data-xf-list-type="ul"><a href="https://www.drivethrurpg.com/en/product/536366/the-mchack-rules-tome?src=newest_recent&affiliate_id=253473" target="_blank"><strong><u>The McHack</u></strong></a> is a rules-lite BX hack that uses a d20 for combat and a d12 for most other resolution mechanics. It looks like a fun, streamlined version of BX.</li> <li data-xf-list-type="ul">I'd mentioned the Solo Compendium a few roundups back, and now <a href="https://www.drivethrurpg.com/en/product/535653/solo-compendium-v2?src=newest_recent&affiliate_id=253473" target="_blank"><strong><u>Vol. 2</u></strong></a> is out, with even more resources for people to run OSR solo games.</li> <li data-xf-list-type="ul"><a href="https://jay-zer0.itch.io/the-accursed-rock" target="_blank"><strong><u>The Accursed Rock</u></strong></a> is an adventure for Cairn or other similar games, in which the PCs are washed ashore on a desolate island after their ship goes down.</li> <li data-xf-list-type="ul"><a href="https://www.kickstarter.com/projects/thomasz/benthic-the-scattered-seafloor" target="_blank"><strong><u>Benthic: The Scattered Sea Floor</u></strong></a> is a neat looking adventure for Pirate Borg that is currently funding on Kickstarter. It is a deep sea hexcrawl with some really cool concepts, and a soundtrack!</li> <li data-xf-list-type="ul">The <a href="https://www.kickstarter.com/projects/thirdkingdom/bree-yarc-rpg-quickstart" target="_blank"><strong><u>Bree-YARC Quicksta</u></strong></a>rt is still funding on Kickstarter, and you can download the free pdf prior to backing. I'm just raising funds for art/offset printing. It's a mix of BX and 3rd edition D&D, with an emphasis on exploration, discovery, and downtime activities.</li> <li data-xf-list-type="ul">I'm a big fan of Joey Royale's Weird Heroes of Public Access -- Sabre has carried their zines in the past, and they always sell well -- and I'm pleased to announce that we now carry the <a href="https://www.sabregamesandcards.com/product-page/weird-heroes-of-public-access-the-rpg-whpa" target="_blank"><strong><u>Weird Heroes rpg</u></strong></a>! If you want to play a Welcome to Nightvale or UHF-style game this is the system for you!</li> </ul></blockquote><p></p>
[QUOTE="thirdkingdom, post: 9755183, member: 78442"] Welcome to the third OSR News Roundup for September 2025. There were a ton of entries last week; one reader commented that it was like everyone got home from summer break and pressed publish at the same time. Let's see if this week continues at the same pace. A warning, though, that itch was acting up for me over the weekend with extremely slow lead times, so I didn't spend as much time on that platform as I usually do. This roundup does not include products that contain AI assets. I refuse to promote anything that uses AI, and most of the time I can tell if a product does or not. However, in this release I had to pass over some nice looking releases on Drivethru because I couldn't tell if they had AI or not: no artist was listed, and the publishers did not check the box during setup that indicated if it was handmade or used AI assets. If you're a publisher that doesn't use AI assets I really encourage you to make use of the "Creation when setting up your file on Drivethru. It looks like this: [LIST] [*]Everyone can use a stable of NPCs to pull from, and Coyote has just published [URL='https://coyote-goblin.itch.io/jim-the-goblin'][B][U]Jim the Goblin[/U][/B][/URL] to itch. Jim's statted to be system agnostic and can be used to aid or bedevil your party. He's a bit like Nobby, from Discworld. [*]Ecstatic Entropy Games has released [URL='https://atanamar.itch.io/effigies-of-inveracity'][B][U]Effigies of Inveracity[/U][/B][/URL], a collection of new classes for BX-style games. The classes smooth out the attack and saving throw matrices, making for a more even progression. [*]I've linked to merwin's releases back when they were using kofi as a hosting platform; they've made the jump over to itch, and have just released [URL='https://merwins.itch.io/screaming-mountain'][B][U]Voice of the Screaming Mountain[/U][/B][/URL], an incursion for the excellent Trophy Dark game. It's a game about treasure hunters seeking pearls, and includes a bunch of files to help run/play the adventure, including audio files, which is a really nice touch. [*]I'd mentioned the Blood Sands awhile back, and [URL='https://www.drivethrurpg.com/en/product/536827/denizens-of-the-blood-sands?src=newest_recent&affiliate_id=253473'][B][U]Denizens of the Blood Sands[/U][/B][/URL] is now out. Statted for OSE, and with a John Carter of Mars/sword and planet feel to it, this is a bestiary for the eponymous Blood Sands setting. [*]Jeffrey Jones has released [URL='https://www.drivethrurpg.com/en/product/536826/gary-s-appendix-issue-8?src=newest_recent&affiliate_id=253473'][B][U]Gary's Appendix Issue 8[/U][/B][/URL] on Drivethru, a collection of essays, options, adventures, and more for Old School Essentials and other similar games. This issue features lycanthropes. [*][URL='https://www.drivethrurpg.com/en/product/536695/hyper-neon-racers?src=newest_recent&affiliate_id=253473'][B][U]Hyper Neon Racers[/U][/B][/URL] is a dystopic future car racing game, using Into the Odd as the system of choice with a little bit of Mythic Bastionland thrown in for good measure. [*]If there's a button to push or lever to pull in an adventure you can almost guarantee that the players will fiddle with it, and the new release [URL='https://www.drivethrurpg.com/en/product/530631/billions-and-billions-of-buttons-the-ultimate-control-panel-generator?src=newest_recent&affiliate_id=253473'][B][U]Billions of Buttons[/U][/B][/URL] helps scratch that itch. It's an excel spreadsheet (and requires excel to use) that randomizes buttons with outcomes, providing an astounding number of combinations. [*][URL='https://www.drivethrurpg.com/en/product/536366/the-mchack-rules-tome?src=newest_recent&affiliate_id=253473'][B][U]The McHack[/U][/B][/URL] is a rules-lite BX hack that uses a d20 for combat and a d12 for most other resolution mechanics. It looks like a fun, streamlined version of BX. [*]I'd mentioned the Solo Compendium a few roundups back, and now [URL='https://www.drivethrurpg.com/en/product/535653/solo-compendium-v2?src=newest_recent&affiliate_id=253473'][B][U]Vol. 2[/U][/B][/URL] is out, with even more resources for people to run OSR solo games. [*][URL='https://jay-zer0.itch.io/the-accursed-rock'][B][U]The Accursed Rock[/U][/B][/URL] is an adventure for Cairn or other similar games, in which the PCs are washed ashore on a desolate island after their ship goes down. [*][URL='https://www.kickstarter.com/projects/thomasz/benthic-the-scattered-seafloor'][B][U]Benthic: The Scattered Sea Floor[/U][/B][/URL] is a neat looking adventure for Pirate Borg that is currently funding on Kickstarter. It is a deep sea hexcrawl with some really cool concepts, and a soundtrack! [*]The [URL='https://www.kickstarter.com/projects/thirdkingdom/bree-yarc-rpg-quickstart'][B][U]Bree-YARC Quicksta[/U][/B][/URL]rt is still funding on Kickstarter, and you can download the free pdf prior to backing. I'm just raising funds for art/offset printing. It's a mix of BX and 3rd edition D&D, with an emphasis on exploration, discovery, and downtime activities. [*]I'm a big fan of Joey Royale's Weird Heroes of Public Access -- Sabre has carried their zines in the past, and they always sell well -- and I'm pleased to announce that we now carry the [URL='https://www.sabregamesandcards.com/product-page/weird-heroes-of-public-access-the-rpg-whpa'][B][U]Weird Heroes rpg[/U][/B][/URL]! If you want to play a Welcome to Nightvale or UHF-style game this is the system for you! [/LIST] [/QUOTE]
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