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OSR/older D&D and XP from gold - is there a "proper" alternative?
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<blockquote data-quote="reelo" data-source="post: 7460307" data-attributes="member: 6706121"><p>Xp for gold hails from a time when "emergent storytelling" was thing, a time of hexcrawl sandboxes and personal domains as an endgoal. Back during the days of BX, there weren't any metaplots to save the world from this or that evil overlord, it was all about clearing the dungeon, making it back to town, blowing some money on carousing, rinse and repeat, until you were rich and powerful enough to think about settling down. The sheer number of XP to reach name level in BX is insane if you consider how much xp the monsters are worth, and the gold cost to build your own stronghold is as well.</p><p>Xp for gold is perfect in such an environment. You get 1Xp for each gold (but only once you've managed to haul it back to town or some other secure location) and then again when you spend it. And it's not like dungeons and treasure hoards are so filled to the brim that uou level up twice in the same dungeon.</p><p></p><p>I find the concept quite good, especially since it encourages smart play.</p></blockquote><p></p>
[QUOTE="reelo, post: 7460307, member: 6706121"] Xp for gold hails from a time when "emergent storytelling" was thing, a time of hexcrawl sandboxes and personal domains as an endgoal. Back during the days of BX, there weren't any metaplots to save the world from this or that evil overlord, it was all about clearing the dungeon, making it back to town, blowing some money on carousing, rinse and repeat, until you were rich and powerful enough to think about settling down. The sheer number of XP to reach name level in BX is insane if you consider how much xp the monsters are worth, and the gold cost to build your own stronghold is as well. Xp for gold is perfect in such an environment. You get 1Xp for each gold (but only once you've managed to haul it back to town or some other secure location) and then again when you spend it. And it's not like dungeons and treasure hoards are so filled to the brim that uou level up twice in the same dungeon. I find the concept quite good, especially since it encourages smart play. [/QUOTE]
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OSR/older D&D and XP from gold - is there a "proper" alternative?
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