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OSR/older D&D and XP from gold - is there a "proper" alternative?
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<blockquote data-quote="CapnZapp" data-source="post: 8355367" data-attributes="member: 12731"><p>Thanks. </p><p></p><p>I take it we all understand that real mercenary companies or even groups of mercenaries were rather larger than the typical size of a roleplaying party.</p><p></p><p>That is, realistically, mercenary jobs and missions are jobs for 20 men. 50 men. Or maybe even a number in the low hundreds. </p><p></p><p>You simply don't take six men to confront a group of bandits, since you have no idea how many these are. If you take 50, however, you can assume with a fair degree of certainty that your unit cohesion will carry the day even if it turns out you're outnumbered since it is unlikely that a similarly large group of trained and equipped men could form without alerting your intelligence.</p><p></p><p>Of course, one D&D hero can do the work of a dozen men, so...</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8355367, member: 12731"] Thanks. I take it we all understand that real mercenary companies or even groups of mercenaries were rather larger than the typical size of a roleplaying party. That is, realistically, mercenary jobs and missions are jobs for 20 men. 50 men. Or maybe even a number in the low hundreds. You simply don't take six men to confront a group of bandits, since you have no idea how many these are. If you take 50, however, you can assume with a fair degree of certainty that your unit cohesion will carry the day even if it turns out you're outnumbered since it is unlikely that a similarly large group of trained and equipped men could form without alerting your intelligence. Of course, one D&D hero can do the work of a dozen men, so... [/QUOTE]
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OSR/older D&D and XP from gold - is there a "proper" alternative?
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