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General Tabletop Discussion
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OSR/older D&D and XP from gold - is there a "proper" alternative?
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<blockquote data-quote="nevin" data-source="post: 8355397" data-attributes="member: 7024481"><p>Sta</p><p></p><p>I am wrong. a reread of the old rule makes it clear that ep given for gold should be adjusted by average HD of encounter. So taking a million gold from a tribe of orcs would net a small amount of experience for a high level party. This was the most abused rule in my experience. whether it was because most dms never read the whole book or simply because it was easier to not adjust it I dont know.</p><p></p><p>Also magic items kept and used only gave you a small ep gain by that section. Acording to the book thier value was in thier use.</p><p></p><p></p><p> characters or halved for henchman characters. </p><p>EXPERIENCE VALUE OF TREASURE TAKEN </p><p>Gold Pieces: Convert all metal and gems and jewelry to a total value in </p><p>gold pieces. If the relative value of the monster(s) or guardian device </p><p>fought equals or exceeds that of the party which took the treasure, experience</p><p>is awarded on a 1 for 1 basis. If the guardian(s) was relatively </p><p>weaker, award experience on a 5 g.p. to 4 x.P., 3 to 2,2 to 1,3 to 1, or even </p><p>4 or more to 1 basis according to the relative strengths. For example, if a </p><p>10th level magic-user takes 1,OOO g.p. from 10 kobolds, the relative </p><p>strengths are about 20 to 1 in favor of the magic-user. (Such strength </p><p>comparisons are subjective and must be based upon the degree of </p><p>challenge the Dungeon Master had the monster(s) pose the treasure </p><p>taker.) </p><p>Treasure must be physically tak</p></blockquote><p></p>
[QUOTE="nevin, post: 8355397, member: 7024481"] Sta I am wrong. a reread of the old rule makes it clear that ep given for gold should be adjusted by average HD of encounter. So taking a million gold from a tribe of orcs would net a small amount of experience for a high level party. This was the most abused rule in my experience. whether it was because most dms never read the whole book or simply because it was easier to not adjust it I dont know. Also magic items kept and used only gave you a small ep gain by that section. Acording to the book thier value was in thier use. characters or halved for henchman characters. EXPERIENCE VALUE OF TREASURE TAKEN Gold Pieces: Convert all metal and gems and jewelry to a total value in gold pieces. If the relative value of the monster(s) or guardian device fought equals or exceeds that of the party which took the treasure, experience is awarded on a 1 for 1 basis. If the guardian(s) was relatively weaker, award experience on a 5 g.p. to 4 x.P., 3 to 2,2 to 1,3 to 1, or even 4 or more to 1 basis according to the relative strengths. For example, if a 10th level magic-user takes 1,OOO g.p. from 10 kobolds, the relative strengths are about 20 to 1 in favor of the magic-user. (Such strength comparisons are subjective and must be based upon the degree of challenge the Dungeon Master had the monster(s) pose the treasure taker.) Treasure must be physically tak [/QUOTE]
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OSR/older D&D and XP from gold - is there a "proper" alternative?
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