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OSRIC 2.0 Released today
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<blockquote data-quote="PapersAndPaychecks" data-source="post: 4574714" data-attributes="member: 28854"><p>Because of the OGL, I can't use the trademarked term that WOTC own from your post. I can say that OSRIC uses the OGL to allow you to publish materials for the first edition of the game Gary Gygax wrote (hereinafter called 1e).</p><p></p><p>You don't <em>have</em> to use OSRIC to publish 1e-compatible materials. Some publishers have produced that stuff directly, without using the OGL. But I think I'm right in saying that the majority use OSRIC--for various reasons, some to do with legal concerns, some to do with an ethical stance on wanting to support the open gaming movement, and some because they want to write for a system they see as "living" (and there's a whole discussion to be had about that, but I don't want to go into it while answering your question).</p><p></p><p>If you're a layman, your best bet is to write your material and submit it to a third party publisher, who'll decide whether they want to accept it. If they do, they'll give you a small amount of money (and, I'm here to tell you, nobody gets rich from RPG publishing) and they'll deal with the technical and legal issues. If they reject it, approach a different publisher.</p><p></p><p>If you want to know how to become a publisher, then I think that's a bigger question than I'm equipped to answer. There are a few hints and suggestions on the OSRIC website but basically you're going to need to have, or collaborate with people who have: </p><p></p><p>1) a thorough knowledge and understanding of the OGL;</p><p>2) artistic skills and computer programs;</p><p>3) cartography skills and computer programs;</p><p>4) layout skills and computer programs;</p><p>5) a decent website;</p><p>6) a gaming group prepared to playtest your material;</p><p>7) editing and proofreading skills; and</p><p>8) a whole lot of time.</p><p></p><p>Hope that helps a bit.</p></blockquote><p></p>
[QUOTE="PapersAndPaychecks, post: 4574714, member: 28854"] Because of the OGL, I can't use the trademarked term that WOTC own from your post. I can say that OSRIC uses the OGL to allow you to publish materials for the first edition of the game Gary Gygax wrote (hereinafter called 1e). You don't [i]have[/i] to use OSRIC to publish 1e-compatible materials. Some publishers have produced that stuff directly, without using the OGL. But I think I'm right in saying that the majority use OSRIC--for various reasons, some to do with legal concerns, some to do with an ethical stance on wanting to support the open gaming movement, and some because they want to write for a system they see as "living" (and there's a whole discussion to be had about that, but I don't want to go into it while answering your question). If you're a layman, your best bet is to write your material and submit it to a third party publisher, who'll decide whether they want to accept it. If they do, they'll give you a small amount of money (and, I'm here to tell you, nobody gets rich from RPG publishing) and they'll deal with the technical and legal issues. If they reject it, approach a different publisher. If you want to know how to become a publisher, then I think that's a bigger question than I'm equipped to answer. There are a few hints and suggestions on the OSRIC website but basically you're going to need to have, or collaborate with people who have: 1) a thorough knowledge and understanding of the OGL; 2) artistic skills and computer programs; 3) cartography skills and computer programs; 4) layout skills and computer programs; 5) a decent website; 6) a gaming group prepared to playtest your material; 7) editing and proofreading skills; and 8) a whole lot of time. Hope that helps a bit. [/QUOTE]
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