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[OT] 10 Things Wrong With Star Trek
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 925296" data-attributes="member: 710"><p>(Since I am not the only geek here, I can trust to post a bit to this matter <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>Oh, in the last season of DS9 there was a projectile weapon, but it was extremely improved: It used a transporter to beam the projectile to anywhere within the reach of the transporter and than hit a target... </p><p>Apperantly, it was a Starfleet Design they abondened later, though I cannot remember the reasons for it. (Maybe because it is obviosuly an assassination weapon, nothing Starfleet or the Federation could really tolerate?)</p><p></p><p>Maybe everybody prefers using energy weapons because the colateral damage is not so high - energy weapons might damage the hull of a ship, but at least there are no bullets that bounce uncontrolled through the ship...</p><p>Phaser do have a stun setting, but they can also be used to penetrate steel plates. You might be able to do one of these two jobs with a "conventional" firearm, but not both... </p><p>Energy Weapons do need Energy, which most worlds seem to be able to produce quite easily. No Bullets to carry with you - </p><p>Phaser energy zero? Hell, get to the next electric conduit and reload!</p><p></p><p>Oh, and it seems as if energy weapons are highly efficient against body armor, since few seem to wear it, unless they also expect melee combat. (Klingons and many typical non-Starfleet guards seem to carry protective clothes...). </p><p>Without armor, people are lighter and can concentrate more on stealth and ambushes...</p><p></p><p>Mustrum Ridcully</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 925296, member: 710"] (Since I am not the only geek here, I can trust to post a bit to this matter :) ) Oh, in the last season of DS9 there was a projectile weapon, but it was extremely improved: It used a transporter to beam the projectile to anywhere within the reach of the transporter and than hit a target... Apperantly, it was a Starfleet Design they abondened later, though I cannot remember the reasons for it. (Maybe because it is obviosuly an assassination weapon, nothing Starfleet or the Federation could really tolerate?) Maybe everybody prefers using energy weapons because the colateral damage is not so high - energy weapons might damage the hull of a ship, but at least there are no bullets that bounce uncontrolled through the ship... Phaser do have a stun setting, but they can also be used to penetrate steel plates. You might be able to do one of these two jobs with a "conventional" firearm, but not both... Energy Weapons do need Energy, which most worlds seem to be able to produce quite easily. No Bullets to carry with you - Phaser energy zero? Hell, get to the next electric conduit and reload! Oh, and it seems as if energy weapons are highly efficient against body armor, since few seem to wear it, unless they also expect melee combat. (Klingons and many typical non-Starfleet guards seem to carry protective clothes...). Without armor, people are lighter and can concentrate more on stealth and ambushes... Mustrum Ridcully [/QUOTE]
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[OT] 10 Things Wrong With Star Trek
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