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[OT] 10 Things Wrong With Star Trek
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<blockquote data-quote="Chimera" data-source="post: 926944" data-attributes="member: 2002"><p>Ok, I realize that I'm way too late with this thread, but here is my top 10 list;</p><p></p><p>10. The repetitive scripts. Get some new plots already.</p><p></p><p>9. Just how many times can two people be trapped/lost/crashed/traveling/whatever in a shuttle? Wouldn't an anti-'two-people in a shuttle' directive have to be put into effect?</p><p></p><p>8. Back in the 60's they pushed the limits of socially acceptable TV. Now they conform to PC standards. Resistance is Futile!</p><p></p><p>7. The same stories over and over.</p><p></p><p>6. At the end of the episode, nothing will have changed.</p><p></p><p>5. The Federation is always right. Humans are always right. The PC way is the Universal Way. Resistance is Futile!</p><p></p><p>4. Reverse Polarity! Bypass the Main Deflectors! Eject the Warpcore!</p><p></p><p>3. Captain, we have successfully neutered...er, I mean "neutralized" the latest Villain.</p><p></p><p>2. No character is allowed to be in a relationship which will prevent them from being in the Plot-Driven-Alien-relationship-of-the-Week. (See #6 for resolution)</p><p></p><p>1. Have I mentioned something about the similarity of the plots and scripts?</p></blockquote><p></p>
[QUOTE="Chimera, post: 926944, member: 2002"] Ok, I realize that I'm way too late with this thread, but here is my top 10 list; 10. The repetitive scripts. Get some new plots already. 9. Just how many times can two people be trapped/lost/crashed/traveling/whatever in a shuttle? Wouldn't an anti-'two-people in a shuttle' directive have to be put into effect? 8. Back in the 60's they pushed the limits of socially acceptable TV. Now they conform to PC standards. Resistance is Futile! 7. The same stories over and over. 6. At the end of the episode, nothing will have changed. 5. The Federation is always right. Humans are always right. The PC way is the Universal Way. Resistance is Futile! 4. Reverse Polarity! Bypass the Main Deflectors! Eject the Warpcore! 3. Captain, we have successfully neutered...er, I mean "neutralized" the latest Villain. 2. No character is allowed to be in a relationship which will prevent them from being in the Plot-Driven-Alien-relationship-of-the-Week. (See #6 for resolution) 1. Have I mentioned something about the similarity of the plots and scripts? [/QUOTE]
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