[OT] All Your Expansions belong to Bioware....

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Tuerny

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I read this article over at Slashdot http://slashdot.org/articles/02/05/18/197220.shtml?tid=127

If you do not want to go to the source here is what it says:

Max writes "Bioware, the company who have been working on Neverwinter Nights for many years, have recently released a beta version of the NWN toolset for all to download. The toolset is a brilliant feature of NWN, as it allows players to create and script their own custom made adventures. This beta version is limited, but designed to give players an insight in to the massive customisation available in the game. The file itself is 241mb and can be downloaded from Bioware " Update: 05/19 04:10 GMT by M: Zed Pobre submitted an important note concerning the EULA of this toolset, appended below. And it should also be noted that those terms in the EULA are the same as what id or Valve has.

Zed Pobre writes "Careful review of the EULA of the Neverwinter Nights Beta Toolset reveals the following clause:

Section 4(b):

"By distributing or permitting the distribution of any of your Modules, you hereby grant back to INFOGRAMES and BIOWARE an irrevocable royalty-free right to use and distribute them by any means. Infogrames or BIOWARE may at any time and in its sole discretion revoke your right to make your Modules publicly available."

This is more or less the same as if a company producing a compiler wrote into the EULA that by distributing any program compiled with that compiler, the company would permanently get the rights to do whatever they wanted with that program, including reselling it for profit and then forbidding you to publish it yourself.

Derek French, the Assistant Producer for Bioware, confirmed that this section of the EULA is not going to change for the final release. Although he noted in the same message that similar clauses have been used by other companies providing tools for users to create their own content, NWN has a much greater scope than any of them by far, and it's now a profoundly bad idea for someone who wants to keep control of their writing, characters, or game ideas , or use those elements elsewhere, to make a NWN module using those elements publically available.

This kind of clause falls just short of "Bioware Owns Anything You Make", since if they want to sell a module you created themselves, the clause even allows them to forbid you from distributing your original version for any reason. The sole comfort in this is that the clause apparantly does not allow them to make a derivative work of your module, so it would have to be distributed "as is" -- but if the module contained enough "objectionable" material that they wouldn't want to take it for themselves, they could still forbid the owner from distributing it.

Once again, it seems that companies are only against piracy as long as it's their material being pirated. If they can pirate some individual's material by throwing an unreadable EULA up for a second at install time, it's perfectly fine.

The full forum thread discussing this can be found here(http://nwn.bioware.com/forums/viewtopic.html?topic=31518&forum=37)."


What are everyones thoughts on this? Does it change their plans for getting Neverwinter Nights at all?
 

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Just a company trying to protect their rights.

I don't see any reason why it will change my feeling in purchasing the game or sharing my modules. I don't plan on making porno games (sure someone will do naked elves) or making money from the games I create.
 
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