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(OT) Better than George Martin
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<blockquote data-quote="GreyOne" data-source="post: 80870" data-attributes="member: 858"><p>Just before the Whirlwind hits, Duiker, the imperial historian, and Kulp, the last surviving cadre mage of the 7th Army, are about to set off from Hissar to rescue Heboric (who has no hands), an exiled historian and former priest of Fenner, the Boar God. Heboric, along with Felisin Ganoes (youngest sister to Paran Ganoes, from Gardens of the Moon) and Baudin, a hulking brute who is obviously more than he appears -- are all exiled to an island that is anathema to magic. While Duiker returns to try to join up with Coltaine and his "chain of dogs," as the exodus of refugees becomes known, Kulp, the wizard, sails off with a small band of marines, only to end up trapped inside one of the Elder Warrens (a Warren being a sort of parallel magical plane from which magic is channelled). </p><p></p><p>Meanwhile, Icarium (of the immortal Jaghut race) and his companion Mappo (a Trell) -- both non-human humanoids -- are wandering the Seven Cities continent on Icarium's eternal quest to regain his past, his memory. Mappo, however, has another agenda: he is secretly trying to prevent his friend from attaining that lifelong goal. But something about the Whirlwind is luring Icarium ever closer to what he thinks he wants to find. And it's also luring the Soletaken (shape-shifters) and D'ivers (shape-shifters capable of assuming multi-form, such as a whole pack of wolves, a horde of rats, a plague of spiders).</p></blockquote><p></p>
[QUOTE="GreyOne, post: 80870, member: 858"] Just before the Whirlwind hits, Duiker, the imperial historian, and Kulp, the last surviving cadre mage of the 7th Army, are about to set off from Hissar to rescue Heboric (who has no hands), an exiled historian and former priest of Fenner, the Boar God. Heboric, along with Felisin Ganoes (youngest sister to Paran Ganoes, from Gardens of the Moon) and Baudin, a hulking brute who is obviously more than he appears -- are all exiled to an island that is anathema to magic. While Duiker returns to try to join up with Coltaine and his "chain of dogs," as the exodus of refugees becomes known, Kulp, the wizard, sails off with a small band of marines, only to end up trapped inside one of the Elder Warrens (a Warren being a sort of parallel magical plane from which magic is channelled). Meanwhile, Icarium (of the immortal Jaghut race) and his companion Mappo (a Trell) -- both non-human humanoids -- are wandering the Seven Cities continent on Icarium's eternal quest to regain his past, his memory. Mappo, however, has another agenda: he is secretly trying to prevent his friend from attaining that lifelong goal. But something about the Whirlwind is luring Icarium ever closer to what he thinks he wants to find. And it's also luring the Soletaken (shape-shifters) and D'ivers (shape-shifters capable of assuming multi-form, such as a whole pack of wolves, a horde of rats, a plague of spiders). [/QUOTE]
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