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[OT - Completely unrelated to BoEF]Opinions wanted for faster feat progression
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<blockquote data-quote="Red Baron" data-source="post: 883360" data-attributes="member: 1050"><p>Sure thing. I expect the formatting of the table will be all screwed up, but I'll edit if it's unreadable. I also have assigned values (good/average/poor) to many of the printed PrCs, if you want/need that -- but that's something you can easily enough do for yourself.</p><p></p><p>Defense Bonus</p><p></p><p>The Defense bonus is treated as a special dodge bonus; thus, in situations where a character would lose dodge bonuses to AC (e.g. if she cannot perceive an attack), she also loses the Defense bonus. Whenever a character loses her Dexterity bonus to AC, she also loses her Defense bonus, except for characters with the uncanny dodge ability, who retain their Defense bonus to AC any time that ability would also allow them to retain their Dex bonus to AC.</p><p></p><p>Further, the total bonus to AC from Defense and Dex combined is limited by the max Dex bonus of any armor worn (so even a character with a +3 Dex bonus and a +4 Defense bonus only gets a +4 total bonus to AC rather than the total of +7 while wearing chainmail, for instance).</p><p></p><p>Level Good Average Poor</p><p>1 +2 +1 +0</p><p>2 +3 +2 +0</p><p>3 +3 +2 +1</p><p>4 +4 +2 +1</p><p>5 +4 +3 +1</p><p>6 +5 +3 +2</p><p>7 +5 +4 +2</p><p>8 +6 +4 +2</p><p>9 +6 +4 +3</p><p>10 +7 +5 +3</p><p>11 +7 +5 +3</p><p>12 +8 +6 +4</p><p>13 +8 +6 +4</p><p>14 +9 +6 +4</p><p>15 +9 +7 +5</p><p>16 +10 +7 +5</p><p>17 +10 +8 +5</p><p>18 +11 +8 +6</p><p>19 +11 +8 +6</p><p>20 +12 +9 +6</p><p></p><p><strong>Core Class List:</strong> Bard (average), barbarian (average), cleric (poor), druid (average), fighter* (poor), monk** (good), paladin (poor), psion (poor), psychic warrior (poor), rogue (good), ranger (average), sorcerer (average), wizard (poor). </p><p></p><p><strong>NPC Class List:</strong> Adept (poor), aristocrat (poor), commoner (poor), expert (poor), warrior (average).</p><p> </p><p>* Fighters have three options that they may choose, but only if they do so as a 1st-level character: (i) They may start with poor Defense; or (ii) if they wish to “opt out” of Heavy Armor Proficiency, they gain average Defense; or (iii) if they also opt out of Medium Armor Proficiency and Shield Proficiency, they gain good Defense.</p><p></p><p>** Defense bonus and class AC bonuses stack for monks, although the Wisdom bonus no longer applies. However, the monk's Defense bonus applies even when he would normally lose his Dex bonus to AC (i.e., when flat-footed, etc.).</p></blockquote><p></p>
[QUOTE="Red Baron, post: 883360, member: 1050"] Sure thing. I expect the formatting of the table will be all screwed up, but I'll edit if it's unreadable. I also have assigned values (good/average/poor) to many of the printed PrCs, if you want/need that -- but that's something you can easily enough do for yourself. Defense Bonus The Defense bonus is treated as a special dodge bonus; thus, in situations where a character would lose dodge bonuses to AC (e.g. if she cannot perceive an attack), she also loses the Defense bonus. Whenever a character loses her Dexterity bonus to AC, she also loses her Defense bonus, except for characters with the uncanny dodge ability, who retain their Defense bonus to AC any time that ability would also allow them to retain their Dex bonus to AC. Further, the total bonus to AC from Defense and Dex combined is limited by the max Dex bonus of any armor worn (so even a character with a +3 Dex bonus and a +4 Defense bonus only gets a +4 total bonus to AC rather than the total of +7 while wearing chainmail, for instance). Level Good Average Poor 1 +2 +1 +0 2 +3 +2 +0 3 +3 +2 +1 4 +4 +2 +1 5 +4 +3 +1 6 +5 +3 +2 7 +5 +4 +2 8 +6 +4 +2 9 +6 +4 +3 10 +7 +5 +3 11 +7 +5 +3 12 +8 +6 +4 13 +8 +6 +4 14 +9 +6 +4 15 +9 +7 +5 16 +10 +7 +5 17 +10 +8 +5 18 +11 +8 +6 19 +11 +8 +6 20 +12 +9 +6 [b]Core Class List:[/b] Bard (average), barbarian (average), cleric (poor), druid (average), fighter* (poor), monk** (good), paladin (poor), psion (poor), psychic warrior (poor), rogue (good), ranger (average), sorcerer (average), wizard (poor). [b]NPC Class List:[/b] Adept (poor), aristocrat (poor), commoner (poor), expert (poor), warrior (average). * Fighters have three options that they may choose, but only if they do so as a 1st-level character: (i) They may start with poor Defense; or (ii) if they wish to “opt out” of Heavy Armor Proficiency, they gain average Defense; or (iii) if they also opt out of Medium Armor Proficiency and Shield Proficiency, they gain good Defense. ** Defense bonus and class AC bonuses stack for monks, although the Wisdom bonus no longer applies. However, the monk's Defense bonus applies even when he would normally lose his Dex bonus to AC (i.e., when flat-footed, etc.). [/QUOTE]
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[OT - Completely unrelated to BoEF]Opinions wanted for faster feat progression
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