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[OT] did i overreact?
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<blockquote data-quote="Zhure" data-source="post: 189029" data-attributes="member: 308"><p>Well, we're hearing one side of this, so it sure sounds like -- from your perspective -- that your character was treated disrespectfully by the king. Then again, perhaps that's part of this particular kingdom's protocol. </p><p></p><p>I've hard characters in situations where weapons weren't allowed; many times it's just an excuse on the DM's part to change the group dynamic or to make them play out an encounter under a handicap. Generally speaking, that's a horrid method of running a scenario, in my opinion. If there's no solid in-game reason for making the PCs lose their gear, Deus ex Machina methods are feeble.</p><p></p><p>On the reverse side of things, perhaps the king has a valid reason to wish no one armed near him. There's a chance he's the target of assassins or somesuch and routinely only allows his personal guard to be armed while being near him.</p><p></p><p>In a long-term game to which I've belonged for almost a decade, travelling in the kingdom with weapons without having a license is a criminal offense. If you're a member of a licensed adventuring company or militia, you are allowed to wear a weapon without a peacebond, but still not in the presence of royalty unless you're a knighted servant of the king.</p><p></p><p>In this case, it makes sense. The DM doesn't use it as a foil against the PCs, and everyone follows the same rules in-game. In a few circumstances, combat has broken out, and it's fun to watch the fighters scramble with their daggers (tiny weapons are exempt from the rule) and without their plate mail trying to tackle demons.</p><p></p><p><em>My character is a monk, so perhaps I haven't felt the press as badly as some of the other characters in this situation.</em></p><p></p><p>In the case of your character being slapped by the guards, that sounds completely out of place. The Will save also makes no sense, unless someone was casting a spell at you, in which case you would've known a spell was cast on you and failed.</p><p></p><p>As for staying in your temple -- that's probably bad form on your part. The DM went to the trouble to create an adventure, and deliberately avoiding it isn't playing nice. In judo, we call that being "bad uke." If your reactions were what your character would do, and not something to avoid the adventure, then it's good roleplaying, as long as you can honestly say to yourself that was the only reason you did it, and not to subconsciously derail the story.</p><p></p><p>Hope that helps,</p><p>Greg</p></blockquote><p></p>
[QUOTE="Zhure, post: 189029, member: 308"] Well, we're hearing one side of this, so it sure sounds like -- from your perspective -- that your character was treated disrespectfully by the king. Then again, perhaps that's part of this particular kingdom's protocol. I've hard characters in situations where weapons weren't allowed; many times it's just an excuse on the DM's part to change the group dynamic or to make them play out an encounter under a handicap. Generally speaking, that's a horrid method of running a scenario, in my opinion. If there's no solid in-game reason for making the PCs lose their gear, Deus ex Machina methods are feeble. On the reverse side of things, perhaps the king has a valid reason to wish no one armed near him. There's a chance he's the target of assassins or somesuch and routinely only allows his personal guard to be armed while being near him. In a long-term game to which I've belonged for almost a decade, travelling in the kingdom with weapons without having a license is a criminal offense. If you're a member of a licensed adventuring company or militia, you are allowed to wear a weapon without a peacebond, but still not in the presence of royalty unless you're a knighted servant of the king. In this case, it makes sense. The DM doesn't use it as a foil against the PCs, and everyone follows the same rules in-game. In a few circumstances, combat has broken out, and it's fun to watch the fighters scramble with their daggers (tiny weapons are exempt from the rule) and without their plate mail trying to tackle demons. [i]My character is a monk, so perhaps I haven't felt the press as badly as some of the other characters in this situation.[/i] In the case of your character being slapped by the guards, that sounds completely out of place. The Will save also makes no sense, unless someone was casting a spell at you, in which case you would've known a spell was cast on you and failed. As for staying in your temple -- that's probably bad form on your part. The DM went to the trouble to create an adventure, and deliberately avoiding it isn't playing nice. In judo, we call that being "bad uke." If your reactions were what your character would do, and not something to avoid the adventure, then it's good roleplaying, as long as you can honestly say to yourself that was the only reason you did it, and not to subconsciously derail the story. Hope that helps, Greg [/QUOTE]
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[OT] did i overreact?
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