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(OT)???Egypt and Greece Classes???
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<blockquote data-quote="I'm A Banana" data-source="post: 276613" data-attributes="member: 2067"><p>And....</p><p></p><p>EGYPTIAN</p><p>*Commonner = Laborer/Farmer</p><p>*Adept = local temple priest</p><p>*Aristocrat = Rich priest or Pharoh-relative</p><p>*Warrior = General purpose militia and guards</p><p>*Expert = Designer, specialist, teacher</p><p></p><p>*Barbarian = Nonnative. Again, giving them Persian aspects isn't unfounded, nor is perhaps giving them more African aspects.</p><p>*Bard = Of The Blood of the Pharaohs. Probably a highly restricted class, these guys have the authority and magic of kings in them. They speak with power. No song and dance.</p><p>*Cleric = Temple Soldier. They're the strong arm of the religion.</p><p>*Druid = Desert Wierdo. Thing more scorpion and jackal than wolf and hawk. They don't fit into the normal scheme of politics and religion, that's fo sho.</p><p>*Fighter = Again, pro soldier and well-honed skilled combatant.</p><p>*Monk = Knower of Mysteries. Seeking a deeper communion with a god? The monks are the ones to seek. Most likely they higher-echelon temple ranks.</p><p>*Paladin = Knowledgable Judge. they seek and destroy those who oppose the rightful rule of the pharaoh. After all, when religion is law, fighting the opponents is a must. They're criminals.</p><p>*Psion = Basic spelluser. These guys are probably the elite, and probably kept close tabs on by the various religions. They're also probably mistrusted by the masses. Proablyy focused on re-birth.."every power used is a death of myself..."</p><p>*Psychic Warrior = Magic Knight. Probably a bit of a less upstanding Paladin knock-off.</p><p>*Ranger = Assassin-dude. They are of the scorpion -- wild, relentless, and highly trained, stealthy soldiers of the wilds. Offend the Pharaoh, and expect a late-night visit by one of these.</p><p>*Rogue = Stealthy lil' expert dude. As usual. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>*Sorcerer = Pharaoh. Unless you've got the blood of gods, this class is unavailable to you. These are the guys who rule the world, rightfully.</p><p>*Wizard = Librarian. Words are power, and these people know the power of words, inscriptions, and symbols. You name something, you gain it's power...</p><p></p><p>In general, people should be human. Elves could be cast as outsiders from the desert or the plains to the north. Dwarves should probably be friends of rocky cliffs. Gnomes could be nomads, traders and generalists. Halflings could be a slave-race, or a race of desert raiders. I can't think of many races offhand who would be good in an Egyptian setting...maybe serpent-people (Lizardmen, ECL +2), if you'd like. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 276613, member: 2067"] And.... EGYPTIAN *Commonner = Laborer/Farmer *Adept = local temple priest *Aristocrat = Rich priest or Pharoh-relative *Warrior = General purpose militia and guards *Expert = Designer, specialist, teacher *Barbarian = Nonnative. Again, giving them Persian aspects isn't unfounded, nor is perhaps giving them more African aspects. *Bard = Of The Blood of the Pharaohs. Probably a highly restricted class, these guys have the authority and magic of kings in them. They speak with power. No song and dance. *Cleric = Temple Soldier. They're the strong arm of the religion. *Druid = Desert Wierdo. Thing more scorpion and jackal than wolf and hawk. They don't fit into the normal scheme of politics and religion, that's fo sho. *Fighter = Again, pro soldier and well-honed skilled combatant. *Monk = Knower of Mysteries. Seeking a deeper communion with a god? The monks are the ones to seek. Most likely they higher-echelon temple ranks. *Paladin = Knowledgable Judge. they seek and destroy those who oppose the rightful rule of the pharaoh. After all, when religion is law, fighting the opponents is a must. They're criminals. *Psion = Basic spelluser. These guys are probably the elite, and probably kept close tabs on by the various religions. They're also probably mistrusted by the masses. Proablyy focused on re-birth.."every power used is a death of myself..." *Psychic Warrior = Magic Knight. Probably a bit of a less upstanding Paladin knock-off. *Ranger = Assassin-dude. They are of the scorpion -- wild, relentless, and highly trained, stealthy soldiers of the wilds. Offend the Pharaoh, and expect a late-night visit by one of these. *Rogue = Stealthy lil' expert dude. As usual. :) *Sorcerer = Pharaoh. Unless you've got the blood of gods, this class is unavailable to you. These are the guys who rule the world, rightfully. *Wizard = Librarian. Words are power, and these people know the power of words, inscriptions, and symbols. You name something, you gain it's power... In general, people should be human. Elves could be cast as outsiders from the desert or the plains to the north. Dwarves should probably be friends of rocky cliffs. Gnomes could be nomads, traders and generalists. Halflings could be a slave-race, or a race of desert raiders. I can't think of many races offhand who would be good in an Egyptian setting...maybe serpent-people (Lizardmen, ECL +2), if you'd like. :) [/QUOTE]
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