Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
[OT] Graduate School
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fuindordm" data-source="post: 616105" data-attributes="member: 5435"><p><strong>Another physicist speaks...</strong></p><p></p><p>Wow, a lot of physicists on these boards. I wonder why?</p><p></p><p>I got my PhD (Piled Higher and Deeper) from University of Michigan in 1999 in cosmology. I was lucky to have a great circle of gaming friends there, and had no problem making time for a weekly campaign--I ran one for a couple of years while I was getting through the coursework and then played in one until I finished.</p><p></p><p>I find it's much harder to game now that I and all my friends have full-time jobs--we're more tired in the evenings and weekends are doubly precious for spending time with the family--it's hard to schedule a few hours together. I still do board games from time to time though.</p><p></p><p>But having said that, it depends vastly, hugely, on the department. Every department, no matter what the subject, has its own culture and requires different things of its students. So make sure you talk to a lot of other graduate students when you're scouting schools, and find out how harassed they're feeling. Coursework+TA/RA makes a full-time job in theory, but there are a lot of schools out there that expect 60-80 hours a week, or more, out of there students. Find a school where the students are unionized, and you'll be sitting pretty. Find a school where they're treated like slaves, and you'll end up as one too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /> </p><p></p><p>Remember, you're spending 2-6 years there (depending on whether you decide to pursue the doctorate), so make sure it's a place you'll enjoy yourself at. Grad school is *not* worth it if you're not having fun, and for most people studying the subject matter is fun but not 100% fulfilling.</p><p></p><p>The thesis was not a problem for me, since I was already producing papers in the course of my research. Experimentalists who spend years designing and building an apparatus and making measurements have more trouble because they haven't had the practice. I imagine in CS you'll be putting out papers on the 6-mo to a year time scale rather than the 2-4 year time scale, so it shouldn't be an issue. More and more dissertations these days follow the anthology format.</p><p></p><p>Good luck, choose well, and have fun. Grad school was a very good experience for me, and it can be for you too.</p><p></p><p>--Ben</p></blockquote><p></p>
[QUOTE="fuindordm, post: 616105, member: 5435"] [b]Another physicist speaks...[/b] Wow, a lot of physicists on these boards. I wonder why? I got my PhD (Piled Higher and Deeper) from University of Michigan in 1999 in cosmology. I was lucky to have a great circle of gaming friends there, and had no problem making time for a weekly campaign--I ran one for a couple of years while I was getting through the coursework and then played in one until I finished. I find it's much harder to game now that I and all my friends have full-time jobs--we're more tired in the evenings and weekends are doubly precious for spending time with the family--it's hard to schedule a few hours together. I still do board games from time to time though. But having said that, it depends vastly, hugely, on the department. Every department, no matter what the subject, has its own culture and requires different things of its students. So make sure you talk to a lot of other graduate students when you're scouting schools, and find out how harassed they're feeling. Coursework+TA/RA makes a full-time job in theory, but there are a lot of schools out there that expect 60-80 hours a week, or more, out of there students. Find a school where the students are unionized, and you'll be sitting pretty. Find a school where they're treated like slaves, and you'll end up as one too. :-) Remember, you're spending 2-6 years there (depending on whether you decide to pursue the doctorate), so make sure it's a place you'll enjoy yourself at. Grad school is *not* worth it if you're not having fun, and for most people studying the subject matter is fun but not 100% fulfilling. The thesis was not a problem for me, since I was already producing papers in the course of my research. Experimentalists who spend years designing and building an apparatus and making measurements have more trouble because they haven't had the practice. I imagine in CS you'll be putting out papers on the 6-mo to a year time scale rather than the 2-4 year time scale, so it shouldn't be an issue. More and more dissertations these days follow the anthology format. Good luck, choose well, and have fun. Grad school was a very good experience for me, and it can be for you too. --Ben [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[OT] Graduate School
Top