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[OT] Hero System Fifth Ed Review
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<blockquote data-quote="Warchild" data-source="post: 144041" data-attributes="member: 769"><p>I've played the Hero System in the past, heck i've played Champions, Champions II, and Champions III!!, as well as 4E! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>It has some real great properties. IT has some drawbacks.</p><p></p><p>Even for experienced players, combat takes a long time.</p><p>For GM/DM, Hero System creates more work than D&D. Most especially with a "wizard" type character. Making a 20th level Wizard in D&D is easier than making a equal powered character in Hero, because Hero has a lot of micro-managing. Its either that or all of your npc's become exactly alike, or all of your NPC wizard types end up with a power pool, rather than actual spells!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Its micro managing, however, can also be its greatest asset. Being able to detail your characters statistics, skills, abilities can be a wonderful thing! Imagine being able to tie in a specific quirk or detail into each of your character's own spells, many of which he created himsel, that makes it unqiue!</p><p></p><p>Its basically up to your tastes. Personally, i wish D20 was a little more loose and that Hero was little more structured. But you can't have everything. I think it would be easier to loosen D20 up, than to try to regulate Hero, though.</p></blockquote><p></p>
[QUOTE="Warchild, post: 144041, member: 769"] I've played the Hero System in the past, heck i've played Champions, Champions II, and Champions III!!, as well as 4E! :) It has some real great properties. IT has some drawbacks. Even for experienced players, combat takes a long time. For GM/DM, Hero System creates more work than D&D. Most especially with a "wizard" type character. Making a 20th level Wizard in D&D is easier than making a equal powered character in Hero, because Hero has a lot of micro-managing. Its either that or all of your npc's become exactly alike, or all of your NPC wizard types end up with a power pool, rather than actual spells!! :) Its micro managing, however, can also be its greatest asset. Being able to detail your characters statistics, skills, abilities can be a wonderful thing! Imagine being able to tie in a specific quirk or detail into each of your character's own spells, many of which he created himsel, that makes it unqiue! Its basically up to your tastes. Personally, i wish D20 was a little more loose and that Hero was little more structured. But you can't have everything. I think it would be easier to loosen D20 up, than to try to regulate Hero, though. [/QUOTE]
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