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[OT] Hero System Fifth Ed Review
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<blockquote data-quote="Petrosian" data-source="post: 154245" data-attributes="member: 1149"><p>fir the record, if the poly spell we have been discussing could do all those things you list, turn allies into monsters etc, then it would be much more versatile and have more cost appropriate.</p><p></p><p>old rules that would at least double its cost.</p><p></p><p>What we were discussing was the attack version turning the victim into an innocuous and fatally flawed creature.</p><p></p><p>if you want to instead start talking versatility and ignoring the cost differences we can start talking about aoe ebs or nnds or one of my faves AOE NND AF 0End.</p><p></p><p>If you handle it in your world by telling youe mages et al that they cannot buy defenses to those attacks, that's fine. </p><p></p><p>As for it being equated to SR, thats fine for whether you allow it or not, but fails to address the COST for GAIn balance. In HERo enough power defense to stop that power attack pretty much cold costs the same as about an expeditious retreat spell. it certainly costs a fraction of the price of the attacks it will negate.</p><p></p><p>its sounds like in your games the answer is to just disallow it for the most part and make it rare. Fixing the rule by denying the problem is one answer.</p></blockquote><p></p>
[QUOTE="Petrosian, post: 154245, member: 1149"] fir the record, if the poly spell we have been discussing could do all those things you list, turn allies into monsters etc, then it would be much more versatile and have more cost appropriate. old rules that would at least double its cost. What we were discussing was the attack version turning the victim into an innocuous and fatally flawed creature. if you want to instead start talking versatility and ignoring the cost differences we can start talking about aoe ebs or nnds or one of my faves AOE NND AF 0End. If you handle it in your world by telling youe mages et al that they cannot buy defenses to those attacks, that's fine. As for it being equated to SR, thats fine for whether you allow it or not, but fails to address the COST for GAIn balance. In HERo enough power defense to stop that power attack pretty much cold costs the same as about an expeditious retreat spell. it certainly costs a fraction of the price of the attacks it will negate. its sounds like in your games the answer is to just disallow it for the most part and make it rare. Fixing the rule by denying the problem is one answer. [/QUOTE]
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