Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
[OT][Math] Grad School -- Recommendations?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Big B" data-source="post: 899223" data-attributes="member: 9982"><p>Well, as someone just finishing up a PhD, might as well throw in my 2 cents:</p><p></p><p>1. Your top priority should be to figure out what you want to study. "Math" is way too general. The more specific, the better, but at least try to narrow it down to a particular sub-field. Even the best departments in the world aren't good in everything, so you need to figure out where the good places for your particular topic are. Try to pick a place with more than one professor who studies that topic, which leads to:</p><p></p><p>2. If you can (and this, I'll admit, is much harder than 1.), try to figure out who you would like to work with. In grad school, your advisor owns you, lock, stock, and barrel. You want to try to make sure that whoever you end up working with has a personality that's compatible with yours. Some advisors expect their students to work 80 hours a week. If that's important to you, you might want to find out before you sign on.</p><p></p><p>As for the person who said that going to a more prestigous school means more work, don't believe it. Students at "hard" schools don't work appreciably harder than those at second-tier institutions. I'm finishing up a PhD at MIT and had plenty of free time. The fact that I had no life is entirely my own fault. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Good luck. I'll close with a joke about mathematicians -- An engineer, a physicist, and a mathematician are each given a long piece of string and instructed to enclose the maximum area possible with that string.</p><p></p><p>The engineer lays the string on the ground in a circle, stating "A circle encloses the maximum area for a particular perimeter."</p><p></p><p>The physicist points out that the engineer has not accounted for general relativity, and therefore places the string in a very slightly off-circle shape. He states "I have successfully enclosed the largest space-time metric flux."</p><p></p><p>The mathematician makes a very small circle with the string, then stands inside it. He then states, "I define myself to be outside of the circle ..."</p><p></p><p>Like I said, good luck. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Big B, post: 899223, member: 9982"] Well, as someone just finishing up a PhD, might as well throw in my 2 cents: 1. Your top priority should be to figure out what you want to study. "Math" is way too general. The more specific, the better, but at least try to narrow it down to a particular sub-field. Even the best departments in the world aren't good in everything, so you need to figure out where the good places for your particular topic are. Try to pick a place with more than one professor who studies that topic, which leads to: 2. If you can (and this, I'll admit, is much harder than 1.), try to figure out who you would like to work with. In grad school, your advisor owns you, lock, stock, and barrel. You want to try to make sure that whoever you end up working with has a personality that's compatible with yours. Some advisors expect their students to work 80 hours a week. If that's important to you, you might want to find out before you sign on. As for the person who said that going to a more prestigous school means more work, don't believe it. Students at "hard" schools don't work appreciably harder than those at second-tier institutions. I'm finishing up a PhD at MIT and had plenty of free time. The fact that I had no life is entirely my own fault. :) Good luck. I'll close with a joke about mathematicians -- An engineer, a physicist, and a mathematician are each given a long piece of string and instructed to enclose the maximum area possible with that string. The engineer lays the string on the ground in a circle, stating "A circle encloses the maximum area for a particular perimeter." The physicist points out that the engineer has not accounted for general relativity, and therefore places the string in a very slightly off-circle shape. He states "I have successfully enclosed the largest space-time metric flux." The mathematician makes a very small circle with the string, then stands inside it. He then states, "I define myself to be outside of the circle ..." Like I said, good luck. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[OT][Math] Grad School -- Recommendations?
Top