Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
(OT) Mugging/Revenge/Martial Arts
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Paladin" data-source="post: 657199" data-attributes="member: 263"><p>Not really, in my relatively vast experience a weapon produced defensively almost always causes a scumbag to back away and run, or stay there with their hands up. I've apprehended two criminals by simply producing a weapon and holding them for the police. The police said, "Thanks, but next time shoot him." I'm not kidding - I have witnesses.</p><p></p><p>It depends on the individual, but I haven't really seen that in the hundreds of people I've taught. Carrying weapons grants you a sense of security and confidence you certainly will never have if you're unarmed and essentially defenseless. To put this in perspective: if YOU are attacked by five people (which we've seen has happened here) would you rather be able to (a) produce a weapon and kill/wound your attackers -or- (b) get your butt kicked? </p><p></p><p>In the hands of someone untrained, these statements have validity. However, if someone is trained in knife fighting and firearms retention techniques - you aren't getting the weapon away. Trust me. I carry two guns and two knives on me at all times (in the great state of Texas we have Concealed Handgun Licenses, which I have) as well as pepper spray and 20 years of martial arts experience. If someone attacks me, they're going to have a very, very bad day. Note that any attacker is "unpredictable," unless you've been training with them for years.</p><p></p><p>Here's a good example of why being armed is good: I'm currently sitting by my window watching for my neighbor's crazy stalker to show up and bother her. He's already driven by her house at least four times in the past 24 hours. She is a defenseless single mother of four. I just changed her locks for her yesterday as it is believed he has a key to her house. No amount of good thoughts or talking "sense" into said scumbag has worked. The police have already told him that if he shows up again, "He'd be considered trespassing and it would be reasonable to assume he was there to commit a crime." They then reminded him that in Texas, you can shoot people for that, especially at night. *Hint-hint* He hasn't gotten the hint. She stands no chance against this guy, neither do her children. Being armed is good.</p><p></p><p>It depends if you're talking traditional martial arts or real self-defense. Note that with real self-defense, five opponents can be neutralized quite quickly. Especially in firearms-friendly areas. The most I've trained to fight at once has been 10. The most I've actually squared off against, but didn't engage in melee was about 15. My point is, if you're armed the numbers against you don't matter; your size doesn't matter; your sex doesn't matter; your age doesn't matter. All that matters is you have a CHANCE to survive. Unarmed, you're either screwed or lucky. None of us here are halflings, so don't count on luck. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Paladin, post: 657199, member: 263"] Not really, in my relatively vast experience a weapon produced defensively almost always causes a scumbag to back away and run, or stay there with their hands up. I've apprehended two criminals by simply producing a weapon and holding them for the police. The police said, "Thanks, but next time shoot him." I'm not kidding - I have witnesses. It depends on the individual, but I haven't really seen that in the hundreds of people I've taught. Carrying weapons grants you a sense of security and confidence you certainly will never have if you're unarmed and essentially defenseless. To put this in perspective: if YOU are attacked by five people (which we've seen has happened here) would you rather be able to (a) produce a weapon and kill/wound your attackers -or- (b) get your butt kicked? In the hands of someone untrained, these statements have validity. However, if someone is trained in knife fighting and firearms retention techniques - you aren't getting the weapon away. Trust me. I carry two guns and two knives on me at all times (in the great state of Texas we have Concealed Handgun Licenses, which I have) as well as pepper spray and 20 years of martial arts experience. If someone attacks me, they're going to have a very, very bad day. Note that any attacker is "unpredictable," unless you've been training with them for years. Here's a good example of why being armed is good: I'm currently sitting by my window watching for my neighbor's crazy stalker to show up and bother her. He's already driven by her house at least four times in the past 24 hours. She is a defenseless single mother of four. I just changed her locks for her yesterday as it is believed he has a key to her house. No amount of good thoughts or talking "sense" into said scumbag has worked. The police have already told him that if he shows up again, "He'd be considered trespassing and it would be reasonable to assume he was there to commit a crime." They then reminded him that in Texas, you can shoot people for that, especially at night. *Hint-hint* He hasn't gotten the hint. She stands no chance against this guy, neither do her children. Being armed is good. It depends if you're talking traditional martial arts or real self-defense. Note that with real self-defense, five opponents can be neutralized quite quickly. Especially in firearms-friendly areas. The most I've trained to fight at once has been 10. The most I've actually squared off against, but didn't engage in melee was about 15. My point is, if you're armed the numbers against you don't matter; your size doesn't matter; your sex doesn't matter; your age doesn't matter. All that matters is you have a CHANCE to survive. Unarmed, you're either screwed or lucky. None of us here are halflings, so don't count on luck. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
(OT) Mugging/Revenge/Martial Arts
Top