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(OT) Request for an answer to a difficult mathematical question
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<blockquote data-quote="Feliath" data-source="post: 352585" data-attributes="member: 3008"><p><strong>Evil Fatwizardry</strong></p><p></p><p>I'm surprised nobody's pointed this out yet... Another cool benefit of this system is that it explains why evil wizards want sacrifices. You'd take a feat which allowed you to convert another (helpless) person's mass to spell energy, and use that in your casting. This is <em>completely</em> evil, of course, but that's fabutastic, we want that. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>(Possibly the feat should require horribly mutilating the victim-batteries first, like Aztec heart-sacrifice or something?)</p><p></p><p>It also corrects one of my personal pet peeves with D&D, namely that I think evil should be the quick path to power and good the hard yet ultimately right path, whereas the game represents them as equal so Heroes Can Kick Butt. Now, go evil, get feat, torch other people for power! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>/Feliath</p></blockquote><p></p>
[QUOTE="Feliath, post: 352585, member: 3008"] [b]Evil Fatwizardry[/b] I'm surprised nobody's pointed this out yet... Another cool benefit of this system is that it explains why evil wizards want sacrifices. You'd take a feat which allowed you to convert another (helpless) person's mass to spell energy, and use that in your casting. This is [I]completely[/I] evil, of course, but that's fabutastic, we want that. :D (Possibly the feat should require horribly mutilating the victim-batteries first, like Aztec heart-sacrifice or something?) It also corrects one of my personal pet peeves with D&D, namely that I think evil should be the quick path to power and good the hard yet ultimately right path, whereas the game represents them as equal so Heroes Can Kick Butt. Now, go evil, get feat, torch other people for power! ;) /Feliath [/QUOTE]
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