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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
OT: Shadowrun 4E announced
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<blockquote data-quote="twofalls" data-source="post: 2106549" data-attributes="member: 23718"><p>Does all of this clack about a the pro's and con's of D20 Shadowrun mean that the market can't bear both? Some folks love the simplicity of one core mechanic for all thier games (it works well for GURPS) and D20 is their machanic of choice. Some folks prefer the game with the probablility curve of a fistfull of D6's, why not publish two systems? With all the passion invested in the debate, I fail to believe there isn't many someone's out there who would be willing to tackle the design, so the question I ask is this: Does FanPro refuse a D20 converstion for fear of splitting the market and loosing in both fields, or is it some sense of politics that prevents the conversion?</p><p></p><p>I've run games for 26 years, and have played D&D nearly since it was born, and Shadowrun from its inception... every edition of both games sit on my game shelf to this day. Currently I run two active D20 D&D games and an every other weekly Shadowrun game. I wouldn't be interested in a D20 Shadowrun system... but that's because I enjoy the variety. I will likely purchase SR4, because I collect games. I've spent many years working on mastering the incredibly complex rules of SR3, and the idea of dumping all that work for a new system makes me feel a little tired. System matters, but story is by far more important, and my players trust me to run a good story no matter what system we use.</p><p></p><p>How about this, dump both the rulesets and use the Alternity rules, they are graceful and simple. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="twofalls, post: 2106549, member: 23718"] Does all of this clack about a the pro's and con's of D20 Shadowrun mean that the market can't bear both? Some folks love the simplicity of one core mechanic for all thier games (it works well for GURPS) and D20 is their machanic of choice. Some folks prefer the game with the probablility curve of a fistfull of D6's, why not publish two systems? With all the passion invested in the debate, I fail to believe there isn't many someone's out there who would be willing to tackle the design, so the question I ask is this: Does FanPro refuse a D20 converstion for fear of splitting the market and loosing in both fields, or is it some sense of politics that prevents the conversion? I've run games for 26 years, and have played D&D nearly since it was born, and Shadowrun from its inception... every edition of both games sit on my game shelf to this day. Currently I run two active D20 D&D games and an every other weekly Shadowrun game. I wouldn't be interested in a D20 Shadowrun system... but that's because I enjoy the variety. I will likely purchase SR4, because I collect games. I've spent many years working on mastering the incredibly complex rules of SR3, and the idea of dumping all that work for a new system makes me feel a little tired. System matters, but story is by far more important, and my players trust me to run a good story no matter what system we use. How about this, dump both the rulesets and use the Alternity rules, they are graceful and simple. ;) [/QUOTE]
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OT: Shadowrun 4E announced
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