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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
OT: Shadowrun 4E announced
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<blockquote data-quote="TwistedBishop" data-source="post: 2122291" data-attributes="member: 12503"><p>There most definitely is a way the game should be. Are we supposed to strip down Shadowrun to "it's in the future, you play with d6s" and everything else is up for grabs? No thanks, I can get that anywhere. I have bought Shadowrun since its release because of the world it presented, and despite numerous rules changes and metaplots, that world has never been taken from me. As it should be. Until now.</p><p></p><p>This isn't a matter of "well I don't like deckers, so I won't use them". That's a matter of taste. This isn't "I like SR1 matrix combat to VR2.0's revision, I'll use that instead". That's a matter of taste. This is no less than the extermination of deckers, an integral part of the game's identity, and that's crippling a part of what made Shadowrun into Shadowrun. Whether you like deckers or not is a matter of taste. That they belong in the SR universe is a matter of fact.</p><p></p><p>It's amazing to me that here you have seven pages of people decrying making SR into a d20 system, on the notion that even changing the mechanics will destroy the game universe, but this sort of massive concept shift is shrugged off.</p><p></p><p>I didn't start playing Shadowrun to play the game FanPro has perverted it into. Infact, no one signed up for their version of the game, they kept buying it because it was "Shadowrun" (a great game designed by a great company, long long ago). It has been diminishing for the past few years (each book more disappointing than the last, each purchase a more bitter pill to swallow), slowly being co-opted by people whose talent and motives I have reason to doubt, but now it's looking to become the FASA game in name only. Maybe it's for the best, as now I can put the line behind me once and for all, and stop supporting people that puppet around the corpse of something I once loved.</p></blockquote><p></p>
[QUOTE="TwistedBishop, post: 2122291, member: 12503"] There most definitely is a way the game should be. Are we supposed to strip down Shadowrun to "it's in the future, you play with d6s" and everything else is up for grabs? No thanks, I can get that anywhere. I have bought Shadowrun since its release because of the world it presented, and despite numerous rules changes and metaplots, that world has never been taken from me. As it should be. Until now. This isn't a matter of "well I don't like deckers, so I won't use them". That's a matter of taste. This isn't "I like SR1 matrix combat to VR2.0's revision, I'll use that instead". That's a matter of taste. This is no less than the extermination of deckers, an integral part of the game's identity, and that's crippling a part of what made Shadowrun into Shadowrun. Whether you like deckers or not is a matter of taste. That they belong in the SR universe is a matter of fact. It's amazing to me that here you have seven pages of people decrying making SR into a d20 system, on the notion that even changing the mechanics will destroy the game universe, but this sort of massive concept shift is shrugged off. I didn't start playing Shadowrun to play the game FanPro has perverted it into. Infact, no one signed up for their version of the game, they kept buying it because it was "Shadowrun" (a great game designed by a great company, long long ago). It has been diminishing for the past few years (each book more disappointing than the last, each purchase a more bitter pill to swallow), slowly being co-opted by people whose talent and motives I have reason to doubt, but now it's looking to become the FASA game in name only. Maybe it's for the best, as now I can put the line behind me once and for all, and stop supporting people that puppet around the corpse of something I once loved. [/QUOTE]
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OT: Shadowrun 4E announced
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