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[OT] sociology paper- how does mainstream society view Gamers
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<blockquote data-quote="ninthcouncil" data-source="post: 205595" data-attributes="member: 2566"><p>1 - history, yes, but not specifically military. Wargaming, not much.</p><p>2 - preferred SF and don't read much of either now <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> I never much liked generic fantasy - it's a genre that all too easily becomes very embarassing.</p><p>3 - good basic knowledge, not just Euro-centric (e.g. also Meso-American, Japanese etc.). </p><p>4 - educated layman; I haven't gone out of my way to learn about it, but I pick things up easily and have a good memory <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>5 - good (university education was mathematics, particularly interested in astrophysics)</p><p>6 - pretty extensive knowledge, but from an intellectual/academic perspective - I don't believe a word of it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I've been gaming, with some gaps, since 1979.</p><p></p><p> </p><p></p><p>True in a very literal sense - but given how difficult it is to define and measure intelligence, I'd take issue with this. If the distribution of "intelligence" is sharply clustered around the mean, and the margin of error in the measurement is considerable, then you could equally well argue that a very substantial proportion of the population are of average intelligence, and only small minorities are above or below that group. In order to justify the statement, I think you have to quantify intelligence using gradations that are too small to be statistically meaningful.</p><p></p><p>Of course, your opinion of that level of intelligence may not be very high, but that's a slightly different point....</p></blockquote><p></p>
[QUOTE="ninthcouncil, post: 205595, member: 2566"] 1 - history, yes, but not specifically military. Wargaming, not much. 2 - preferred SF and don't read much of either now :( I never much liked generic fantasy - it's a genre that all too easily becomes very embarassing. 3 - good basic knowledge, not just Euro-centric (e.g. also Meso-American, Japanese etc.). 4 - educated layman; I haven't gone out of my way to learn about it, but I pick things up easily and have a good memory :D 5 - good (university education was mathematics, particularly interested in astrophysics) 6 - pretty extensive knowledge, but from an intellectual/academic perspective - I don't believe a word of it ;) I've been gaming, with some gaps, since 1979. True in a very literal sense - but given how difficult it is to define and measure intelligence, I'd take issue with this. If the distribution of "intelligence" is sharply clustered around the mean, and the margin of error in the measurement is considerable, then you could equally well argue that a very substantial proportion of the population are of average intelligence, and only small minorities are above or below that group. In order to justify the statement, I think you have to quantify intelligence using gradations that are too small to be statistically meaningful. Of course, your opinion of that level of intelligence may not be very high, but that's a slightly different point.... [/QUOTE]
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[OT] sociology paper- how does mainstream society view Gamers
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