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[OT] Space combat computer game?
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<blockquote data-quote="Heretic Apostate" data-source="post: 5108" data-attributes="member: 696"><p>I'm looking for a space combat game, something fun to play. Some provisos, however:</p><p></p><p>1) Minimal micromanagement. I don't want to have to colonize world X, then build up colonial structures slowly over the next 1000 turns. (Thus, no Star Trek: Birth of the Federation, for instance.) I think this will be the hardest to get.... (Only reason I don't want to play MOO2....)</p><p></p><p>2) Turn-based. I am not the best at mouse click-fests. I do quite poorly under time constraints.</p><p></p><p>3) Fleet-level action. Thus, no Wing Commander (which just seems to be fighters) and no Star Commander (which is fighting one ship at a time).</p><p></p><p>4) Combined arms. I want to be able to have ship X countered by ship A, which is in turn countered by ship M. For instance, if there is a ship that fires missiles, I want a ship that specializes in anti-missile defense.</p><p></p><p>5) Some ability to do ship designs. I don't want to be stuck completely with some pre-designed ships, I'd like to be able to choose what stuff my ships have, and live with the consequences.</p><p></p><p>So, are there any games that match these criteria?</p></blockquote><p></p>
[QUOTE="Heretic Apostate, post: 5108, member: 696"] I'm looking for a space combat game, something fun to play. Some provisos, however: 1) Minimal micromanagement. I don't want to have to colonize world X, then build up colonial structures slowly over the next 1000 turns. (Thus, no Star Trek: Birth of the Federation, for instance.) I think this will be the hardest to get.... (Only reason I don't want to play MOO2....) 2) Turn-based. I am not the best at mouse click-fests. I do quite poorly under time constraints. 3) Fleet-level action. Thus, no Wing Commander (which just seems to be fighters) and no Star Commander (which is fighting one ship at a time). 4) Combined arms. I want to be able to have ship X countered by ship A, which is in turn countered by ship M. For instance, if there is a ship that fires missiles, I want a ship that specializes in anti-missile defense. 5) Some ability to do ship designs. I don't want to be stuck completely with some pre-designed ships, I'd like to be able to choose what stuff my ships have, and live with the consequences. So, are there any games that match these criteria? [/QUOTE]
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[OT] Space combat computer game?
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