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(ot) story hour advice and pimping
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<blockquote data-quote="Silver Moon" data-source="post: 843721" data-attributes="member: 8530"><p>Good advice so far, especially the comments about giving detailed descriptions. I would recommend that each story begin with a description of the characters, either in the first post or in a linked Rogues Gallery thread. Keep good notes during the game and try to write the story prior to the next game, when the details will still be fresh on your mind. Also, keep each chapter to a reasonable length. My rule of thumb is each chapter equals approximately one hour of gaming. </p><p></p><p>You will want to decide early on if you want to write in the first or third person, and if you want to include DM's notes for the readers <em> I do, but put them in italics to differentiate them from the rest of the story</em>. Also decide if you will include any humorous out-of-character or out-of-game references. I have becuase my players enjoy reading them, but some Story Hour readers have commented that they find them annoying. </p><p></p><p>I currently have three Story Hours posted. Two are rather long, with a large number of characters, so I'd recommend that new "Silver Moon Stories" readers begin with the following short five-game module. It is set in the wild west, on an AD&D/Boot Hill hybrid world (and PirateCat enjoyed reading it). </p><p></p><p><a href="http://enworld.cyberstreet.com/showthread.php?s=&postid=843702" target="_blank">http://enworld.cyberstreet.com/showthread.php?s=&postid=843702</a></p></blockquote><p></p>
[QUOTE="Silver Moon, post: 843721, member: 8530"] Good advice so far, especially the comments about giving detailed descriptions. I would recommend that each story begin with a description of the characters, either in the first post or in a linked Rogues Gallery thread. Keep good notes during the game and try to write the story prior to the next game, when the details will still be fresh on your mind. Also, keep each chapter to a reasonable length. My rule of thumb is each chapter equals approximately one hour of gaming. You will want to decide early on if you want to write in the first or third person, and if you want to include DM's notes for the readers [I] I do, but put them in italics to differentiate them from the rest of the story[/I]. Also decide if you will include any humorous out-of-character or out-of-game references. I have becuase my players enjoy reading them, but some Story Hour readers have commented that they find them annoying. I currently have three Story Hours posted. Two are rather long, with a large number of characters, so I'd recommend that new "Silver Moon Stories" readers begin with the following short five-game module. It is set in the wild west, on an AD&D/Boot Hill hybrid world (and PirateCat enjoyed reading it). [url]http://enworld.cyberstreet.com/showthread.php?s=&postid=843702[/url] [/QUOTE]
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