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[OT] Twilight 2000
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<blockquote data-quote="coyote6" data-source="post: 880104" data-attributes="member: 1225"><p>I ran T:2k 1e for a while*, and ran Dark Conspiracy a couple of times, and they are fairly radically different. T:2K 1e used d%; DC (and T:2k 2e) used d10s. IIRC, the attributes may have been similar -- but not that similar. </p><p></p><p>Neither system was horrible, but neither was all that great. I started a GURPS T2K game a couple of years ago, but it petered out (at least partially due to D&D 3e, actually), and I'd probably use GURPS rather than either of the systems.</p><p></p><p>*It was great fun; the two players ended up playing multiple characters, and one player had one of his own PCs betray the group, and get in a gun fight with one of his other characters, which neither character survived. Alas, we played less than a dozen times. </p><p></p><p>BTW, to improve my non-sequitor ratio, the opening of the first Dark Conspiracy novel (by Mike Stackpole) is one of my all time favorites.</p></blockquote><p></p>
[QUOTE="coyote6, post: 880104, member: 1225"] I ran T:2k 1e for a while*, and ran Dark Conspiracy a couple of times, and they are fairly radically different. T:2K 1e used d%; DC (and T:2k 2e) used d10s. IIRC, the attributes may have been similar -- but not that similar. Neither system was horrible, but neither was all that great. I started a GURPS T2K game a couple of years ago, but it petered out (at least partially due to D&D 3e, actually), and I'd probably use GURPS rather than either of the systems. *It was great fun; the two players ended up playing multiple characters, and one player had one of his own PCs betray the group, and get in a gun fight with one of his other characters, which neither character survived. Alas, we played less than a dozen times. BTW, to improve my non-sequitor ratio, the opening of the first Dark Conspiracy novel (by Mike Stackpole) is one of my all time favorites. [/QUOTE]
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