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[OT] What are Fantasy Card Collecting games
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<blockquote data-quote="Creamsteak" data-source="post: 413933" data-attributes="member: 552"><p>I have never been involved in card games all that heavily, but I have played them. They are quite fun, but far too expensive for the little entertainment I get.</p><p></p><p>I would "like" to see this warlord game. If it really is worth it, I could definitely get into such a game. It inspires me to consider writing up some rules for a card game where you have player characters each with a deck of cards... and the "GM" runs monster decks and such that he designs specifically for situations.</p><p></p><p>I could see that working quite well... possibly in conjunction with DnD rules. Tell me what you think about this idea:</p><p></p><p>The players, are absolutely normal 3e characters, there is nothing too special about the group, and you have four of them. They each have thier dice out, and there is a combat grid in front of them.</p><p></p><p>The DM is behind a screen with dice and his key, and all other things as usual.</p><p></p><p>Now here is what we insert: A deck for each player character, and one for the DM. The players each draw a "hand" of five cards, and they draw a new card every turn. They cannot ever end a turn with more than 5 cards (they must discard in this case). The cards allow players to do certain things in combat that they normally can do, but the cards are random, thereby limiting the options the player can perform.</p><p></p><p>The player draws:</p><p>Bull Rush</p><p>Charge</p><p>Charge</p><p>Full Round Attack</p><p>Summon: Celestial Badger</p><p></p><p>The player (who picks his own deck of course, and tries to maximize his potential) chooses his move, and combat proceeds as normal.</p><p></p><p>The DM also suffers the same fate, but the DM draws one card per creature, but still cannot "hold" more than 5 cards.</p><p></p><p> - - -</p><p></p><p>End that transmission... also, maybe consider a card deck of "bonus moves." Things that add bonuses to Attack bonus, damage, saving throws, dice rolls in general, AC, allows you to avoid an AO...</p><p></p><p>Eh, just seems interesting to me.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 413933, member: 552"] I have never been involved in card games all that heavily, but I have played them. They are quite fun, but far too expensive for the little entertainment I get. I would "like" to see this warlord game. If it really is worth it, I could definitely get into such a game. It inspires me to consider writing up some rules for a card game where you have player characters each with a deck of cards... and the "GM" runs monster decks and such that he designs specifically for situations. I could see that working quite well... possibly in conjunction with DnD rules. Tell me what you think about this idea: The players, are absolutely normal 3e characters, there is nothing too special about the group, and you have four of them. They each have thier dice out, and there is a combat grid in front of them. The DM is behind a screen with dice and his key, and all other things as usual. Now here is what we insert: A deck for each player character, and one for the DM. The players each draw a "hand" of five cards, and they draw a new card every turn. They cannot ever end a turn with more than 5 cards (they must discard in this case). The cards allow players to do certain things in combat that they normally can do, but the cards are random, thereby limiting the options the player can perform. The player draws: Bull Rush Charge Charge Full Round Attack Summon: Celestial Badger The player (who picks his own deck of course, and tries to maximize his potential) chooses his move, and combat proceeds as normal. The DM also suffers the same fate, but the DM draws one card per creature, but still cannot "hold" more than 5 cards. - - - End that transmission... also, maybe consider a card deck of "bonus moves." Things that add bonuses to Attack bonus, damage, saving throws, dice rolls in general, AC, allows you to avoid an AO... Eh, just seems interesting to me. [/QUOTE]
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[OT] What are Fantasy Card Collecting games
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