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[OT] What are Fantasy Card Collecting games
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<blockquote data-quote="Kingrames" data-source="post: 415341" data-attributes="member: 8168"><p>you are actually very close to warlord.</p><p></p><p>in warlord, there are three kinds of cards.</p><p>characters <- people, creatures, and stuff like buildings or castles.</p><p></p><p>items <- anything that a character can equip be it a sword, shield, lycanthrope form, or fighting stance.</p><p></p><p>actions. anything people can do, including leveling up.</p><p></p><p>you start out with a few low-level characters, and your warlord. each warlord has a different ability, some are pretty straightforward, but some turn the game upside down. example: logan, the scout, can force the opponent to reroll a melee strike. krun, the nothrog, inflicts an extra wound whenever he hits.</p><p>(instead of the hit points you may be used to, hp are simplified. a level one guy would have 1 hp while your warlord might have 3.)</p><p></p><p>the best thing about the game though, is that you don't have to build an uber expensive deck to have fun. using one card collection, you could build evenly matched decks really easily andn have an absolute blast.</p><p></p><p>that's what I've done with my friends. we all use my cards to play.</p><p></p><p>in case you're wondering, warlord is a LOT easier to learn than magic. you can pick up the game, put out your creatures, and play straight out of a starter. in fact their first promotion was to take 25 card decks and include them in magazines. that was what got me hooked.</p><p></p><p>If you're new to CCG's I'd recommend warlord.</p></blockquote><p></p>
[QUOTE="Kingrames, post: 415341, member: 8168"] you are actually very close to warlord. in warlord, there are three kinds of cards. characters <- people, creatures, and stuff like buildings or castles. items <- anything that a character can equip be it a sword, shield, lycanthrope form, or fighting stance. actions. anything people can do, including leveling up. you start out with a few low-level characters, and your warlord. each warlord has a different ability, some are pretty straightforward, but some turn the game upside down. example: logan, the scout, can force the opponent to reroll a melee strike. krun, the nothrog, inflicts an extra wound whenever he hits. (instead of the hit points you may be used to, hp are simplified. a level one guy would have 1 hp while your warlord might have 3.) the best thing about the game though, is that you don't have to build an uber expensive deck to have fun. using one card collection, you could build evenly matched decks really easily andn have an absolute blast. that's what I've done with my friends. we all use my cards to play. in case you're wondering, warlord is a LOT easier to learn than magic. you can pick up the game, put out your creatures, and play straight out of a starter. in fact their first promotion was to take 25 card decks and include them in magazines. that was what got me hooked. If you're new to CCG's I'd recommend warlord. [/QUOTE]
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[OT] What are Fantasy Card Collecting games
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